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The Art of Politicizing a Dumb Killer Clown Movie

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“Horror is not political” is a recycled firestorm on the internet. The smoke smells the same as it did before, the burn isn’t that bright, and the outcome is always the same: we’ve done this dance before, and we will do it again.

Damien Leone has joined the club of Joe Bob Briggs and dozens of others who have voiced that very hollow opinion that “Horror is not political”. Because I do, I think above all else, above the very clear negotiation with the part of his audience who got angry, the very clear fear of backlash for actor David Howard Thorton’s admonitions of the current Trump administration and his support for the LGBTQ+ community, is…

Hollowness.

“Horror is not political” is not an opinion.

It’s an absence of opinion. It’s a platitude; it’s meant to appease people. It’s a free dessert for the person raging in the restaurant that their soup was cold and that they won’t stand for it. It’s bargaining.

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Are the Terrifier films Political?

Mind you, this is not a call-out of those people angry at the concept of political horror, and I doubt you could call it a call-in post either; chances are you’re not reading this if you feel that so strongly. The goal is to do what I always do: talk about movies and what they mean, and this current firestorm is a very convenient way of doing that. It’s a well-timed way to toast my analytical marshmallow (promise, that’s the last fire metaphor).

So, what are the politics of the Terrifier films that Damien Leone wants to put away while the irate hotel guests are here? The Terrifier movies are political beasts by their nature, and their killer, the beloved jewel of the Terrifier franchise Art the Clown, is just as political as his actor’s commentary on current-day America. Because through and through, Art the Clown is a monster carrying with him the shadow of sexual violence, a harbinger of how truly despicable that kind of violence is, and shows how the world is not set up to help its victims.

And Leone has said as much to support that.

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After all, he believes he’s tackled sexual violence quite well in the films. In an interview with Rue Morgue, he goes on to elaborate why he believes just that:

“I think I’m just so comfortable [tackling sexual violence] because I was raised by all women that I don’t think about those things when I’m doing it. […] I’m not trying to offend, so there’s really nothing I’m not afraid to show. There’s things I won’t show; There’s lines that I try not to cross, believe it or not. No matter how grotesque and intense these scenes get, I always keep it in the back of my head like, ‘How far can we push it [..]?’

And I find it fascinating, because no matter how much negative space Leone leaves in terms of explicit sexual abuse on Art the Clown’s part, that negative space speaks just as loudly as if it was actually on screen.

The Politics of Clownery

On a meta-textual level, the extremity, the explosive and sensationalized nature of violence in the Terrifier films, the draw that most people go to see at the theatre, puts sexual violence on a pedestal of shame. It makes it untouchable. Horror is the genre that explores the violation of bodily autonomy, the violation of human life, most freely. In making a spectacle of the wildest and most nauseating kills most filmgoers will ever see, turning the killer into a Bugs Bunny-esque monster that’s always pushing the envelope alongside the filmmaker orchestrating him, and then setting boundaries on what Art won’t do, Leone has made a political statement about the truly reprehensible nature of sexual violence.

Art the Clown is bad, but he’s a surreal type of evil. He is jokes and gaffs at the expense of chainsawing couples and bashing people with spiked bats, not the mutants from The Hills Have Eyes, or the hallway scene from Irreversible. He is not the sobering, disgusting kind of evil most people run into in the real world. He is evil incarnate, sans sexual violence. Because if it’s too far for Art, it has to be a special kind of unthinkably cruel.  

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On a textual level, I think the enduring and surreal violence Sienna and Jonathan endure throughout the series is a perfect metaphor for continuing through life after an assault of that magnitude and cruelty. The aftershocks of violence that permeate your whole being, long after society expects you to have just “gotten over it”. To walk through life, afflicted by paranoia, self-doubt, and self-hatred. To navigate being around other people after having experienced that, and more importantly, living without justice for the crimes done to you, is unthinkable.

True Crime and Horror Collide

And the way that the Terrifier franchise mocks a true crime culture that trivializes that suffering, something a lot of horror fans have to decry as the space tries to worm into the horror genre at large, gives another layer of credence and reality to the misery of Arts victims. Victims who have to see their pain commodified and treated as a tool, something many victims of sexual assault themselves have been forced through thanks to true crime.

And despite each film seeming to end off worse than the last, Leone highlights the grace of a victim escaping that pain and trauma by giving Sienna the means to fight back. Supernaturally granted or otherwise, it is a perfect encapsulation of victims’ desires to overcome seemingly unending suffering, that will to live, to thrive, that burns bright in all victims. It’s a glimmer of hope in a mostly hopeless franchise, and it serves as a mirror to the light at the end of the tunnel many sexual assault victims strive to reach.

At the end of the day, artists don’t really get to buy in or buy out of how political their art is, the same way you don’t get to buy in or buy out of living in a political system. Much like Art’s random and unpredictable violence, it sort of just happens to you. It happens whether it’s the high concept art film horror, or what most people see as a bog-standard dumb killer clown movie. But to embrace that political nature is one of the most important things you can do as an artist.

To leave that meaning behind, to try and void art of the political messaging people might find in it, is to do a great disservice to the people who found comfort and joy in that message. Because once that vessel has been emptied of the love people can find in it, the hate people had isn’t going to stay inside of it for long.

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That hollowed art won’t be overflowing with a new audience of people. It will simply be empty.

Luis Pomales-Diaz is a freelance writer and lover of fantasy, sci-fi, and of course, horror. When he isn't working on a new article or short story, he can usually be found watching schlocky movies and forgotten television shows.

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Is ‘Funny Games’ The Perfect ‘Scream’ Foil?

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When I begin crafting my reviews, I do some quick background research on the film itself, but I avoid looking at what others have to say. The last thing I want is for my views to be swayed in any way by what others think or say about a film. It has been at least 13 years since I’ve seen the English-language shot-for-shot remake of Funny Games. And I didn’t remember much about it. After watching the original 1997 masterpiece just minutes ago, I quickly ran to my computer to start writing this. Whether or not I’m breaking new ground by saying this is up in the air, and I could even be very incorrect with this: Funny Games is the perfect foil to Scream, and the irreparable damage it has caused to the slasher subgenre.

The Family at the Center of this Film

Funny Games follows the upper-class family of Anna (Susanne Lothar), George (Ulrich Mühe), son Georgie (Stefan Clapczynski), and dog Rolfi (Rolfi?), who arrive at their lake house for a few weeks of undisturbed peace. Soon after their arrival, they’re met by Paul (Arno Frisch) and Peter (Frank Giering), two white-clad yuppies who seem just a bit off. Who will survive and who will die in this game that is less funny than the title suggests?

I’ve made this statement about Scream time and time again. Before I get into it too much, let’s take a quick step back to ward off the Ryan C. Showers-like people. I love Scream (as well as 2, 5, and 6). It created a new wave of filmmakers and singlehandedly brought the slasher subgenre back from the dead like a Resident Evil zombie. Like what Tarantino did to independent crime thrillers of the 2000s and 10s, Scream has done to slashers. Post-Scream, slashers felt the need to be overtly meta and as twisty as possible, even at the film’s own demise. There is nothing wrong with a slasher film attempting to be smart. The problem arises when filmmakers who can’t pull it off think they can.

Is Funny Games Anti-Horror or Anti-Slasher?

The barebones rumblings I’ve heard about Funny Games over the years are that writer/director Michael Haneke calls it anti-horror. I would posit that Funny Games unknowingly found itself as more of an anti-slasher rather than an anti-horror. (Hell, it could be both!) Scream would release to acclaim just one year before Haneke’s incredible creation, so I can’t definitively say that Funny Games is a direct response to Scream, as much as I would like to.

Meta-ness has existed in cinema and art long before Scream came to be. Though if you had asked me when I was a freshman in high school, I would have told you Wes Craven created the idea of being meta. It just strikes me as a bit odd that two incredibly meta horror films would be released just one year apart and have such an impact on the genre. Whereas Scream uses its meta nature to make the audience do the Leonardo in Once Upon a Time in Hollywood meme, Haneke uses it as a mirror for the audience.

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Scream vs. Funny Games: A Clash of Meta Intentions

Scream doesn’t ask the audience to figure out which killer is behind the mask at which points; it just assumes that you will suspend your disbelief enough to accept it. Funny Games subverts this idea by showing you the perpetrators immediately and then forcing you to sit in the same room with them, faces uncovered, for nearly the film’s entire runtime. Scream was flashy and fun, Funny Games is long and uncomfortable. Haneke forces the audience to sit with the atrocities and exist within the trauma felt by the family as they’re brutally picked off one by one.

Funny Games utilizes fourth wall breaks to wink at the audience. Haneke is, more or less, trying to make the audience feel bad for what they’re watching. Each time Paul looks at the camera, it’s almost as if he’s saying, “You wanted this.” One of the most intriguing moments in the film is when Peter gets killed and Paul says, “Where is the remote?” before grabbing it, pressing rewind, and going back moments before Anna kills Peter. This is a direct middle finger to the audience. You think you’re getting a final girl in this nasty picture? Hell no. You asked for this, so you’re getting this.

A Contemptuous Look at Slasher Tropes

Both Funny Games are the only Haneke films I’ve seen, so I can’t speak much on his oeuvre. But Funny Games almost feels contemptful about horror, slashers in particular. The direct nature of the boys and their constant presence in each scene eliminates any potential plot holes. E.g., how did Jason Voorhees get from one side of the lake to a cabin a quarter of a mile away? You just have to believe! In horror, we’ve come to accept that when you’re watching a slasher film, you MUST accept what’s given to you. Haneke proves it can be done simply and effectively.

Whether you think it’s horror or not, Funny Games is one of the greatest horror films of all time. Before the elevated horror craze that exists to inflict misery on the viewers, Haneke had “been there, done that.” When [spoiler] dies, [spoiler] and [spoiler] sit in the living room in silence for nearly two minutes in a single uncut shot. Then, in the same uncut shot, [spoiler] starts keening for another two or three minutes. Nearly every slasher film moves on after a kill. Occasionally, we’ll get a funeral service or a memorial set up at the local high school for the slain teenagers. But there’s rarely an effective reflection on the loss of life in a slasher film. Funny Games tells you that you will reflect on death because you asked for death. You bought the ticket (rented the film), so you must reap what you sow.

Why Funny Games Remains One-of-a-Kind

This piece has been overly harsh on slasher films, and that was not the intention. Behind found footage, slasher films are probably my second favorite subgenre. As someone who has watched their fair share of them, it’s easy to see the pre-Scream and post-Scream shift. But there’s this weird disconnect where slasher films had transformed from commentary on life and loss to nothing more than flashy kills where a clown saws a woman from crotch to cranium, and then refuses to pay her fairly. Funny Games is an impressive meditation on horror and horror audiences. Even the title is a poke at the absurdity of slashers. If you haven’t seen Funny Games, I highly suggest checking it out because I can promise you, you’ve never seen a horror film like it. And we probably never will again.

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‘The Woman in Black’ Remake Is Better Than The Original

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As a horror fan, I tend to think about remakes a lot. Not why they are made, necessarily. That answer is pretty clear: money. But something closer to “if they have to be made, how can they be made well?” It’s rare to find a remake that is generally considered to be better than the original. However, there are plenty that have been deemed to be valuable in a different way. You can find these in basically all subgenres. Sci-fi, for instance (The Thing, The Blob). Zombies (Dawn of the Dead, Evil Dead). Even slashers (The Texas Chainsaw Massacre, My Bloody Valentine). However, when it comes to haunted house remakes, only The Woman in Black truly stands out, and it is shockingly underrated. Even more intriguingly, it is demonstrably better than the original movie.

The Original Haunted House Movie Is Almost Always Better

Now please note, I’m specifically talking about movies with haunted houses, rather than ghost movies in general. We wouldn’t want to be bringing The Ring into this conversation. That’s not fair to anyone.

Plenty of haunted house movies are minted classics, and as such, the subgenre has gotten its fair share of remakes. These are, almost unilaterally, some of the most-panned movies in a format that attracts bad reviews like honey attracts flies.

You’ve got 2005’s The Amityville Horror (a CGI-heavy slog briefly buoyed by a shirtless, possessed Ryan Reynolds). That same year’s Dark Water (one of many inert remakes of Asian horror films to come from that era). 1999’s The House on Haunted Hill (a manic, incoherent effort that millennial nostalgia has perhaps been too kind to). That same year there was The Haunting (a manic, incoherent effort that didn’t even earn nostalgia in the first place). And 2015’s Poltergeist (Remember this movie? Don’t you wish you didn’t?). And while I could accept arguments about 2001’s THIR13EN Ghosts, it’s hard to compete with a William Castle classic.

The Problem with Haunted House Remakes

Generally, I think haunted house remakes fail so often because of remakes’ compulsive obsession with updating the material. They throw in state-of-the-art special effects, the hottest stars of the era, and big set piece action sequences. Like, did House on Haunted Hill need to open with that weird roller coaster scene? Of course it didn’t.

However, when it comes to haunted house movies, bigger does not always mean better. They tend to be at their best when they are about ordinary people experiencing heightened versions of normal domestic fears. Bumps in the night, unexplained shadows, and the like. Maybe even some glowing eyes or a floating child. That’s all fine and dandy. But once you have a giant stone lion decapitating Owen Wilson, things have perhaps gone a bit off the rails.

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The One Big Exception is The Woman in Black

The one undeniable exception to the haunted house remake rule is 2012’s The Woman in Black. If we want to split hairs, it’s technically the second adaptation of the Susan Hill novel of the same name. But The Haunting was technically a Shirley Jackson re-adaptation, and that still counts as a remake, so this does too.

The novel follows a young solicitor being haunted when handling a client’s estate at the secluded Eel Marsh House. The property was first adapted into a 1989 TV movie starring Adrian Rawlings, and it was ripe for a remake. In spite of having at least one majorly eerie scene, the 1989 movie is in fact too simple and small-scale. It is too invested in the humdrum realities of country life to have much time to be scary. Plus, it boasts a small screen budget and a distinctly “British television” sense of production design. Eel Marsh basically looks like any old English house, with whitewashed walls and a bland exterior.

Therefore, the “bigger is better” mentality of horror remakes took The Woman in Black to the exact level it needed.

The Woman in Black 2012 Makes Some Great Choices

2012’s The Woman in Black deserves an enormous amount of credit for carrying the remake mantle superbly well. By following a more sedate original, it reaches the exact pitch it needs in order to craft a perfect haunted house story. Most appropriately, the design of Eel Marsh House and its environs are gloriously excessive. While they don’t stretch the bounds of reality into sheer impossibility, they completely turn the original movie on its head.

Eel Marsh is now, as it should be, a decaying, rambling pile where every corner might hide deadly secrets. It’d be scary even if there wasn’t a ghost inside it, if only because it might contain copious black mold. Then you add the marshy grounds choked in horror movie fog. And then there’s the winding, muddy road that gets lost in the tide and feels downright purgatorial. Finally, you have a proper damn setting for a haunted house movie that plumbs the wicked secrets of the wealthy.

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Why The Woman in Black Remake Is an Underrated Horror Gem

While 2012’s The Woman in Black is certainly underrated as a remake, I think it is even more underrated as a haunted house movie. For one thing, it is one of the best examples of the pre-Conjuring jump-scare horror movie done right. And if you’ve read my work for any amount of time, you know how positively I feel about jump scares. The Woman in Black offers a delectable combo platter of shocks designed to keep you on your toes. For example, there are plenty of patient shots that wait for you to notice the creepy thing in the background. But there are also a number of short sharp shocks that remain tremendously effective.

That is not to say that the movie is perfect. They did slightly overstep with their “bigger is better” move to cast Daniel Radcliffe in the lead role. It was a big swing making his first post-Potter role that of a single father with a four-year-old kid. It’s a bit much to have asked 2012 audiences to swallow, though it reads slightly better so many years later.

However, despite its flaws, The Woman in Black remake is demonstrably better than the original. In nearly every conceivable way. It’s pure Hammer Films confection, as opposed to a television drama without an ounce of oomph.

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