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Slappy Was the Blueprint: How the Dummy from Goosebumps Became A Horror Icon

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The Scholastic Book Fair was a religious holiday for me growing up. It was the moment middle schoolers felt like they had real agency to make their own decisions with money, and the only time it was actually cool to want to read (the coolest of the cool kids only bought erasers and stickers to trade among each other). Entering the loud gym where the sale was housed always felt like a rush—and when it was finally your turn, you felt like royalty. 

Exploring the Book Fair: A Middle School Adventure

Colorful chapter books lined the metal bookshelves like a candy store, and I had five dollars in my tiny pockets to burn. There was so much to choose from in the early 2000s—A Series of Unfortunate Events was a smash hit, Bunnicula was the underground niche pick, and you could never go wrong with the creepy Animorphs series. But for me, the second I saw the oozing font and dead-eyed dummy staring back at me on the cover, I knew I had to have Night of the Living Dummy topping the massive Goosebumps display. I handed the nice cashier five dollars (who also asked, “Are you sure?” when she noticed my selection), took a sparkly bookmark on my way out, and proudly ventured home. I was on top of the world, only to be quickly dragged down once I began reading about the doll’s evil antics later that night. Slappy would haunt my nightmares for weeks—to the point where I hid the book in my basement and locked the door behind me.

Who Is Slappy the Dummy? The Iconic Goosebumps Villain

One of the quintessential faces of the Goosebumps series, Slappy the Dummy first debuted in 1993 and immediately skyrocketed to fame. R. L. Stine would write nine different Goosebumps books centering the character and created an entirely separate Slappy series called Goosebumps SlappyWorld. Slappy was the main antagonist of the 2015 live-action movie starring Jack Black as well as its 2018 sequel, got made into actual ventriloquist dolls (perfect to add to your Chucky, Tiffany, and Annabelle collections), and became a Young Adult horror icon.

How Slappy Comes to Life: The Creepy Curse

Like the killer dolls listed above, Slappy would come alive in a very similar way. If one mutters the phrase Karru Marri Odonna Loma Molonu Karrano, which translates to you and I are one now, it’s all over. Slappy will then do everything in his power to make you his servant, framing you for his crimes and pushing you away from the people you love and care about. Sound familiar? 

But Stine’s influences for the undead dummy are somewhat surprising. You’d think the main one was Chucky, arguably the most famous killer doll first appearing in 1988, but Stine hasn’t cited the little menace. 

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From Pinocchio to Magic: Slappy’s Origins

The main inspirations for Slappy were the 1883 classic book The Adventures of Pinocchio and the 1978 psychological horror film Magic starring Anthony Hopkins. (In the Goosebumps TV series, Slappy would even don a voice that sounds the same as Fats, the dummy from Magic originally voiced by Hopkins. And as a Buffy the Vampire Slayer mega-fan, I’d be remiss if I didn’t mention Sid, the cursed puppet who looks eerily similar to Slappy, from season one.) There’s a callback to Chucky’s famous “Wanny play?” catchphrase in the Goosebumps TV show, which feels more like an easter egg than an influence. Regardless of where the idea for Slappy came from, Stine successfully created a horror figure for kids that would allow them to explore further into the horror genre—I would know, I was one of them. If it weren’t for Slappy or the Goosebumps franchise, would I have been comfortable seeking out more mature, intense horror flicks to discover Ghostface, Michael, or Freddy? Probably not—we all had to start somewhere.

How Goosebumps Shaped Young Horror Fans

We don’t all decide to turn on the TV and begin with Puppet Master, Child’s Play, or Dead Silence. Some of us start small and end up locking our books in the cold, dusty basement out of extreme fear (and throw their American Girl doll down there for good measure. Their eyes literally open and close). We build resilience like we do anything else—muscle, relationships, knowledge. And sometimes it takes a well-dressed dapper dummy to illustrate that.

Returning to the Book Fair: Facing Slappy Again

The next book fair came around, and I ignored the Goosebumps table during my initial walkthrough. My eyes kept darting to the green and purple setup, too curious to look away. Was Slappy’s second book there? Did I actually want to know what was going to happen to him next?

I reluctantly walked over and picked up Night of the Living Dummy II. The cover was somehow scarier than the first, deceivingly pink with Slappy’s same dead eyes. I smiled, handed the same nice cashier my five-dollar bill feeling overly victorious, and rushed home to do my math homework so I could hide under the covers and finish Slappy’s latest adventure all in one night.

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Beyza Ozer (they/them) is a writer and editor living in Chicago. You can find their work in Dread Central, Hear Us Scream, Poetry magazine, Poets.org, and other publications online and in print. They are the editor of Monster Camp, a queer horror newsletter. They co-host the Fear Queers podcast and its new series Hellmouth Homos, a Buffy the Vampire Slayer rewatch show. They drink way too much Diet Coke.

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Editorials

‘Candyman’ Turns 5: Why Nia DaCosta’s Film Still Haunts America

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The United States spent most of this year celebrating its 250th anniversary. There have been parades, fireworks, and endless reminders of what the nation wants us to think are its founding ideals. Yet anniversaries are as much about what we choose to remember as they are about what we choose to forget. There is another anniversary this year. Five years ago this month, Candyman was released. The fact that both that film and America are sharing an anniversary this year may have been an accident, but that makes it no less significant.

Released amid another national reckoning over race, Nia DaCosta’s film asks a question that every celebration of America ought to confront: Is it possible to commemorate this nation without fully reckoning with the violence woven into its history? More than a sequel to a horror classic, Candyman is a meditation on the ghosts that haunt America because it has never fully reckoned with the past that created them.

How the Original Candyman Confronted America’s Racial History

The original Candyman understood this. Released in 1992 and set in the almost post-apocalyptic urban decay that was Chicago’s Cabrini-Green housing projects, Bernard Rose’s film arrived only months after the L.A. Race Riots, a moment when this country was coming to terms with the way the country’s relationship with Black folks was shaped by decades of segregation and racism.

Most audiences saw a supernatural slasher about a hook-handed killer summoned by saying his name five times into a mirror. But beneath the horror was a far more unsettling story. Candyman was about the lingering consequences of America’s racial history and the way white America has sometimes turned Black suffering into myth instead of confronting the systems that produced it.

The film’s true horror was never simply Candyman. It was the realization that monsters can be born from histories a nation refuses to face. That is exactly where the 2021 film expands the original’s vision.

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Nia DaCosta’s Candyman Turns One Ghost Into Many

Bernard Rose’s Candyman explored the legacy of a single act of racist terror. Nia DaCosta’s film argues that the tragedy wasn’t confined to Daniel Robitaille, the man who became the monster. The 2021 film posits that Candyman is not one man but many.

Daniel Robitaille was lynched for loving a white woman. Sherman Fields takes on the mantle of the supernatural slasher because he was beaten to death by police after being falsely accused of harming a child. Anthony McCoy ultimately becomes part of the same legend. Their stories span generations, but they are connected by a nation that repeatedly produces the same injustice under different names at different points in history. The genius of the sequel is that it transforms Candyman from an individual ghost into a symbol of America’s recurring racial violence.

Candyman Shows How History Repeats Itself

History, the film suggests, is not something that happened once. It is something that keeps happening. That is why Candyman is one of my favorite films to teach in my Film and Philosophy course.

Students walk into class expecting a horror movie. They leave wrestling with questions about history, memory, and justice. We spend little time talking about jump scares or gore. (Because, let’s be honest, there is not much of that in the film.) Instead, we ask why some histories become legends while others are forgotten, what societies owe their victims, and whether a nation can ever move forward without honestly confronting the violence that shaped it.

The Horror of Remembering What America Wants to Forget

A good horror film reveals what we fear. What makes Candyman great is how it reveals what we would rather not remember. That is what haunted me the first time I saw it, long after the credits had rolled.

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Five years after its release, Candyman remains one of the most unsettling movies in recent years because the history it confronts is not safely behind us. The original film understood that America’s racial violence could not simply be buried, while the 2021 film showed how easily that violence can be reproduced across generations.

Its Unquestionable Legacy in Horror

As America celebrates 250 years, Candyman reminds us that commemorating the nation’s founding requires remembering all this country’s history, including the parts that make the celebration uncomfortable.

We cannot exorcise a ghost by refusing to acknowledge why it exists. Perhaps that is the film’s most important lesson. The past does not haunt us because we remember it. It haunts us because we don’t.

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Editorials

The Perfection of John Carpenter’s ‘The Thing’

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Sometimes it feels borderline ridiculous to gush about John Carpenter’s The Thing as much as I do. It’s gotten to the point where when I’m asked about my favorite horror film by both friends and strangers, a little bit of embarrassment tinges my expression as I answer; it feels so obvious and rarely surprises anyone. Saying I love The Thing when people expect me to bust out an obscure foreign horror film or a cerebral thriller makes me feel like a rosy cheeked child with a propeller hat and a giant lollipop. “Wow, you love one of the most popular horror films of all time, congrats!”

But it’s just the truth. The first film of John Carpenter’s “Apocalypse Trilogy”, all three of its films are among my favorites. But The Thing has a special place in my heart. It shaped my taste in horror, my taste in most media in general, to be honest. It’s become the gold standard, 10/10 baseline test for the vast majority of my reviews; it is a perfect film, so I judge other films against it. And it’s one of the few movies I have to run back to and watch yearly like clockwork (usually when I’m spending a part of winter tied to the couch). It is, in all regards, the perfect film. If it isn’t the perfect film, then it is at the very least the perfect sci-fi horror film.

So, what exactly qualifies The Thing for literal perfection? It’s a high bar to clear. This article, as informal as it is compared to most of my editorials, is an attempt to explain it.

Even if Carpenter Isn’t the Goat, His Team for The Thing Was

As far as crews go, John Carpenter’s The Thing had the cinematic equivalent of the ’96 Chicago Bulls behind it. We’re talking about an amalgam of some of the most talented people to ever grace the silver screens with their work, boasting alongside John Carpenter two of the heaviest hitters in all of cinematic history: Dean Cundey, and Rob Bottin. Now, we can debate all day about whether John Carpenter is the greatest of all time when it comes to horror directors. Personally, I’m just as liable to say Cronenberg, Del Toro, or Hooper as I am to say Carpenter.

But the key factor to remember here is that Carpenter is the coach, not the star player; the Phil Jackson, if you will. Yes, he is the visionary who directed a near perfect cast of players and composed a tale of pure, apocalyptic paranoia. More importantly, he put together and coordinated the team that would make his vision manifest as reality. And if Carpenter is Phil Jackson, Rob Bottin is the team’s Michael Jordan here, the greatest of all time.

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(And to all my Lebron fans, I love you, but you have to sit down for this analogy.)

The Legend of Rob Bottin

Bottin’s story is borderline unbelievable, but it’s the best way to explain how abnormally skilled he is and what he brought to the table for Carpenter. At age 14, Bottin became an apprentice to the at-the-time GOAT Rick Baker after sending him a letter seeking an autograph while sharing his creature designs. He was a quick study under Baker, joining him on the ’76 King Kong and Star Wars, before bouncing to Carpenter’s The Fog and then iconic werewolf picture The Howling.

When he reunited with Carpenter in 1982, he now had 6 classic films under his belt and was moving like an FX bullet train. From ages 22 to 23, he worked on The Thing for 57 weeks in both pre-production and on set. Nearly 24/7 for 400 days, Bottin’s all-gas no-brakes work ethic made The Thing at the cost of his own health, and it resulted in him being hospitalized with pneumonia. He survived and went on to make Robocop. And at least one of your favorite films.

Because no conventional disease or weaponry can kill Rob Bottin.

The Thing Still Features Horror’s Best Practical Effects

Okay, that last bit might be hyperbolic, but the man sincerely put his life on the line to make special effects that haven’t been topped since. Not the best effects in just horror history, or science fiction history, but effects that haven’t been topped in any genre for over 44 years. Not by his mentor Rick Baker, not by Screaming Mad George, not by Alec Gillis (though shoutout to him for his criminally scrapped work on The Thing (2011), and even more criminally ignored work on Harbinger Down). I love Dawn of the Dead, believe me, I do, but he certainly isn’t being beaten out by Tom Savini’s body of work. And that isn’t to disrespect and say that all of the artists that I just mentioned are bad, they’re the best in the game! But Rob Bottin was just that much better.

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This inevitably invites the counterpoint: “But it wasn’t just Bottin! Stan Winston and his people were the ones who worked on the Dog Thing to give Bottin’s crew a break, and that’s the best monster in the movie!”. To which I say: look me in the eye and tell me the Dog Thing sequence is better than the Palmer Thing sequence. That’s not even counting the Norwegian Thing, both Norris Things, and the absolutely masterful final creature work that was the Blair Thing. The only reason Bottin and his people didn’t win Academy Awards for their work was because they got jumped by E.T., The Dark Crystal, Conan the Barbarian, and Blade Runner all at the same time at the Oscars. It’s just a consequence of being released during the best year for movies ever.

Okay, Now We Can Talk About Dean Cundey

But of course, these effects are then supported by another true legend: Dean Cundey. Selling people on Rob Bottin being the greatest effects artist of all time, isn’t nearly as difficult as advocating for Cundey, who despite an impressive catalog of filmography, slowed down in the back half of his career. He’s often overshadowed in conversations when it comes to The Thing; it’s always talk of Carpenter’s directing, Bottin’s effects, and Ennio Morricone’s incredible soundtrack up front, and rarely any of Cundey’s work. He isn’t spoken about in the same breath as John Alcott or Michael Ballhaus, cinematographers whose work is associated with prestigious cinema because of their proximity to great directors.

Cundey might not be the director of photography your Martin Scorsese’s or Paul Thomas Anderson’s went running to, but I would be lying if I said I didn’t think he was the most important cinematographer in horror history, just for his work with Carpenter and Spielberg. He helmed three of the most influential films in all of horror with his lighting and camera operating: The Thing, Halloween, and Jurassic Park. The man’s fingerprints are automatically on the cultural DNA of all slashers, most practical effects-driven horror films, and the biggest gateway horror franchise in film history.

The Dream Team That Made The Thing Perfection

Cundey has gone on record saying that despite Carpenter’s input, he was effectively given free rein to light and frame The Thing. The man didn’t just know how to shoot effects to make them evoke true disgust from the audience, he was able to manipulate every aspect of the shot to terrify. His sixth sense cinematography wasn’t just for lighting and playing with shadows, but for the speed of camera movement, the power of his blocking, and for having a complete grasp of communicating texture and temperature.

And temperature is the soul of The Thing. John J. Lloyd’s production design of the research station and the great white expanse around it feels just as bone chilling as the film’s antagonist, thanks to Cundey. There isn’t a single flat shot in the thing, not a moment that doesn’t feel dynamic, and it’s because of Dean Cundey.

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Now, all this being said about Bottin and Cundey, they are far from the only ones who synthesized this structurally perfect organism of a movie. Every bit of Todd C. Ramsay’s editing splices the film’s scenes together to move perfectly in-time. David Lewis Yewdall’s sound design and how it gave a voice to the horrors on screen will be etched into people’s brains forever. The point is that everyone, every single person who had a hand in making the film, helped make the movie flawless.

Like the cells of the thing from another world, each crew member on John Carpenter’s The Thing moved in concert with the next, in unison, to create the greatest sci-fi horror of all time. So, is it any wonder why 40 some years later, the film still has us all captured?

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