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X MARKS THE SPOT: A Review of ‘Saw X’

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Before I start my review of Saw X, I feel like I need to tell you now: My favorite Saw film is the original. My second favorite Saw film is Saw 3D. My third is Saw VI

Something For Every Fan of the Saw Franchise

Now, if that ranking got you in a bit of a tizzy, because who could possibly like Saw 3D that much? It’s terrible (I could, and it is), you should now understand what I find to be one of the fundamental issues of critiquing the Saw films in a way that feels fair or equitable to everybody. Everybody looks for different things in them, so a non-insignificant portion of the audience believes there should be a different metric for reviewing them. 

Some people are here for the traps exploding gore all over the place, some for the endearingly convoluted story and all its plot twists, and some for their favorite characters and their development. If you’re here for crazy death traps and some top-tier John Kramer dialogue, you will probably love Saw X despite its flaws and find it a worthy entry in the franchise, just as I did.

John Kramer Returns in Saw X

For those who have been sleeping on the Saw franchise, Saw X is the latest installment in the series and brings back into the fold the legendary John Kramer (Tobin Bell), the first and greatest (not arguing with you on this) Jigsaw killer. Taking place between the first and second films, we see Jigsaw’s tests of the human body and spirit head south to Mexico City for vengeance: a group of five people who wronged John in his time of need are placed in a new game, with some of his most torturous contraptions yet. All the while, newly dubbed apprentice Amanda Young (Shawnee Smith) takes her fledgling steps into the role John has planned for her when he’s gone.

Tobin Bell’s Impact

At the time of their respective releases, the ends of Jigsaw and Spiral seemed to promise an ever-increasing chain of bizarre timeline bends and new players for the franchise’s future, which excited some fans and underwhelmed many others. That promise doesn’t matter anymore because this movie mends the issue by bringing back to center stage the original heart and soul of Saw: Tobin Bell. The later films in the franchise have a big John Kramer-shaped hole in them that is hard to ignore, as Tobin Bell was undeniably instrumental in portraying an unforgettable character and steering the traps and rewriting dialogue on the fly. He was as important to the movies as any director, writer, or editor, and the cast and crew that worked with him have gone on record to say as much. 

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And that’s really the reason Saw X works. You can feel he’s brought that same essential energy to the role and helped guide the film, with this feeling like less of a straightforward return to form and more of a loving welcome back for Jigsaw and company that plays with the traditional formatting of the franchise. He shows off vulnerability especially here, with what is possibly his best performance to date thanks to the movie’s first act letting us really take the journey with John and see him in a whole new light. 

Amanda Young’s Evolution in Saw X

Shawnee Smith also manages to capture a new side of fan favorite Amanda, as a still-green apprentice to John Kramer filling in the gap in her character development between the first two films. We get to see her slowly hardening into the person we meet in Saw II and III; it’s impressive and makes it easy to recognize the film’s place in the ever-muddied timeline almost instantly by visual and dialogue cues alone. Their onscreen chemistry is undeniable, and a solid emotional anchor to hold onto as the film chucks gore at us like an intestine lasso that pulls us along on Jigsaw’s wild ride.

The rest of the cast ranges from alright to pretty bad. Still, all of their characters are designed and written in the vein of one of those mid-to-late-2000s “you’re supposed to hate them completely” character templates. The writing hammers out bodies that are meant only to be mangled, except for one victim who clearly shouldn’t be there. This is the first and only Saw movie where I truly despised the victims in the traps, and the film will bang you over the head with that characterization. You might have found Jeff annoying in Saw III, or Charles unlikable in Saw V, and lord knows many people cheered at William’s death in Saw VI, but here our contestants are the peak of unlikable by design. 

Saw X Has Some of the Nastiest Traps On Film Yet

This is a symptom of a script that really leans into the interpretation of Jigsaw as an anti-hero (especially in that hilarious ending shot before the credits roll), so if you find John’s philosophy and that framing of the character not quite your tempo, it might take you out of the movie. 

In turn, the film relishes putting them through some of the franchise’s most comically evil traps, which I say with love. And yes, I say it’s comically evil, even in a franchise where they crushed a man’s head to death with two giant swinging ice blocks like Wile E. Coyote. The traps in Saw X stand as a worthy successor in the escalation of John Kramer’s machinations, evisceration engines you couldn’t think up in your wildest nightmares. 

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Despite being the victim of some clunky integration into the script, its final set piece is an incredibly memorable one that will still stand out among the reverse bear traps and shotgun carousels of the earlier entries as an all-timer just due to how nauseating it is. This film brings the heat with how truly nasty its traps can get, and no expense was spared to make the practical effects here look as spine-tinglingly foul as they do. 

A Saw Film Shot in Typical Saw Fashion

If the rest of the cinematography is another step in the evolution of Kevin Greutert’s work, you might consider it devolution depending on how important the series’ iconic screeching-fast editing and sped-up shots are to you. They’re shockingly absent for a return to the mainline series, given he’s the editor who coined them. I would have preferred a more traditional Saw film in this regard. I can’t technically call the way Saw X is shot poor on a technical level; it’s just less unique. The film is not as visually dynamic as any other entries, but it works. And no matter what I have to say about the camerawork and cuts, on an audio level, the soundtrack kills, as always. 

The Iconic Zepp’s Theme and Final Thoughts

Who doesn’t get hyped up at Zepp’s Theme, barring people without a pulse? 

I have a soft spot for this film, even around its rustier, grimier bits; after all, what is Saw without some grime and rust? Ultimately, this will make a fine addition to the series because of its emotional core and instant classic traps. As a standalone entry, its script and ending can be unsatisfying at points, but if it’s the price we have to pay for more John Kramer, it’s a small fee. Saw X puts on a blood-filled, mean-spirited contest that will keep you guessing, so give it a watch, especially in theatres if you can.

Saw is rated R and has a runtime of 1 hour and 58 minutes.

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Luis Pomales-Diaz is a freelance writer and lover of fantasy, sci-fi, and of course, horror. When he isn't working on a new article or short story, he can usually be found watching schlocky movies and forgotten television shows.

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‘Night Patrol’ Review: Vampiric Cop Horror Undone by Messy Execution

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I really wanted to love Night Patrol. And to be quite honest, I did for the first 40 minutes or so. The set up has the right amount of intrigue, the characters have great potential and chemistry, and the world building begins to polish its concepts nicely around its midpoint. But as this action horror exploitation film progresses, strange choices in the screenplay and editing tarnish what it sets up.

What you’re fed is filling at first, but soon the cup runs dry. While its final moments do feel grand and fun, they are undoubtedly clumsy. And though Night Patrol’s chances of garnering a cult following seem highly likely just for the niche concept it hits on, the back half of the film leaves a sour aftertaste that makes it hard to enjoy as easily as most cult classics.

Night Patrol Sees Gang Members Take On Vampiric Cops

Crip Wazi (RJ Cyler) has his night take a sharp turn for the worse after a hookup with his Piru lover gets interrupted. But his misfortune isn’t from members of either gang spotting them: it’s the LAPD who arrive on the scene. What starts as a stop and search turns bloody fast as the mysterious unit of cops known as Night Patrol kill her suddenly. The newest member, Hawkins (Justin Long), doesn’t flinch as he becomes part of the deadly police gang in ritualistic fashion.

Narrowly escaping the encounter, Wazi returns home to the Colonial Courts to try and get help from the local Pirus, led by Bornelius (Freddie Gibbs). The plan is to avenge their own, but the entire neighborhood ends up in the crosshairs of the monstrous task force. Where the residents see a place and people to protect, Night Patrol sees little more than a chance to feed on its black and brown citizens.

A Strong Cast Led by RJ Cyler Delivers

At its core, it’s a solid concept: rival gangs band together with guns and African mysticism to fight some literal blood-sucking racist cops. If Pirus and Crips all got along, they might be able to gun down some vampires by the end of this movie. Its fun ideas are matched with an eclectic but appropriate cast: Freddie Gibbs, Flying Lotus, RJ Cyler, Justin Long, Dermot Mulroney, and most surprisingly of all Phillip Brooks, who you might know as WWE superstar CM Punk. Cyler, star of The Harder They Fall, very much carries with his performance here as he did there. He gets to show his emotional range throughout the film and works well with what he’s given. He’s only outpaced by Gibbs in terms of entertainment for the sheer number of great reactions Bornelius gets.

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Justin Long’s physical performance oscillates from impressive to underwhelming here, but he is about as compelling as Cyler, all things considered. One scene in particular where he has an emotional outpouring as he discovers what Night Patrol is really all about struck hard. Brooks also manages to sell his vitriolic bastard of a character well, putting another mark down on his resume as a welcome sight in horror going forward.

A Clever but Confused Script

But unfortunately, fun performances can’t make up for the feet of clay the movie stands on. Its true weakness is in its storytelling and editing, which chops scenes and sections of the film up in a way that’s impossible to ignore.

Now, credit where it’s due. On a meta-textual level, the script has some clever flourishes. Its Black characters don’t start the movie on the back foot, intimately aware of the existence of Night Patrol, even if they can’t pin down exactly what kind of monsters they’re up against. There’s something to be said here of what it reflects: the acute awareness Black Americans are forced to have about the dangers of interacting with the wrong police officers and being at the mercy of violent policing.

The characters arm themselves well, they don’t walk into scenarios recklessly or leave themselves open to be torn apart (at least, not until late in the film). Wazi’s mother who evangelizes on the Zulu peoples and their occult knowledge, has been preparing for them for a long time. And when the vampires show up at their doorstep, the counter-offensive is quick.

In Spite of Night Patrol’s Charm, It’s A Plot Stretched Too Thin

I bring this up because, for as thoughtful and clever as that all is, those quality decisions highlight the uninspired and dull ones as well. The plot is still undeniably stretched out in an odd way. Part of the problem is the fact that there are effectively three different main characters in this story: Wazi, Hawkins, and Xavier (played by Jermaine Fowler). Xavier is Wazi’s cop brother, and Hawkins’ partner before he joins Night Patrol, making him the bridge between the two. But it’s a rickety bridge, and little care is paid to Xavier as a character who is one-dimensional in the end and really just human shaped fuel to keep the plot going. Hawkins gets a similar demotion later on but at least gets to be part of the ending and have a decent amount of screentime.

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This problem of a plot stretched thin between characters is exacerbated by a slightly bloated runtime and a very disorderly rearrangement of scenes that plagues its back half. The characters have interactions in the third act that should have been established in the first or second. Expository and comedic beats that don’t fit the dire nature of the situation make for tonal road bumps. In some cases, continuity of where characters were and what they said is thrown out the window entirely. There’s a big reveal for comedic effect in the film’s last scenes, but its undercut by what a character said just minutes prior spoiling the joke.

A Nightmare of Editing Hamstrings Ryan Prows Fantastic Directing

Director Ryan Prows has proven himself highly competent in the past with his feature Lowlife, and his handling of the camera in this film is no different; it even indicates some serious growth. He has a firm grasp of lighting his locations and framing his characters, he’s good at setting a tone. I particularly love how he handles the sequence where the cops inevitably and violently storm the Colonial Courts. It manages to be highly stylized while capturing the genuine horror of the attack, and he demonstrates a clear sense of balancing those cinematic elements. He is, without a doubt, highly skilled.

But unfortunately, the way that Night Patrol is plotted, paced, and cut together tears apart and reassembles Prows solid vision, taking what could be a great horror film and seriously hamstringing it. It’s a flesh golem of great ideas, stitched with the right organs in the wrong places—and some of its guts missing altogether by the time those credits roll.

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‘28 Years Later: The Bone Temple’ Review: Nia DaCosta Has the Cure

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If there’s one thing I truly admire about 28 Years Later: The Bone Temple, it’s how deftly it maneuvers itself out of the mires that blemished the previous film. It continues the story director Danny Boyle and writer Alex Garland set up in 28 Years Later, but manages to bypass all of its weaknesses. It remedies all the ailments of the 2025 reboot, and it’s safe to say director Nia DaCosta is the one delivering the cure.

Director Nia DaCosta Gets Us Back on Course

Instead of the overly stylized editing and camerawork Boyle indulged in, we get a film that is clean and sharp without sacrificing the chaotic nature of the conflicts at hand. Instead of spreading its narrative and thematic butter too thin by hitting on many different ideas, The Bone Temple focuses in and focuses hard on what it’s trying to say about its characters. And most surprisingly of all, it manages to strike a near perfect balance of dark humor and genuinely disturbing sights to create a film that is every bit as fun as it is bleak and brutal.

Spike’s Journey Continues– While Dr. Ian Kelson’s Begins

As Spike’s journey in a post-apocalyptic Great Britain continues, he finds himself in dangerous company: The Fingers, a childish and ultraviolent band of tracksuit wearing survivors all named Jimmy. They’re guided by their demented priest and gang leader Sir Lord Jimmy Crystal, a demanding monster that consumes everything in his path to fulfill his dark and bizarre sacraments.

As he’s inducted into the gang in a brutal fashion, things go from bad to worse as Spike tries to escape them. But elsewhere something even stranger than the Fingers’ way of life begins to unfold, as Dr. Ian Kelson’s run-ins with the infected alpha Samson bear bizarre new fruit.

Jack O’Connell Reminds Us of What Made 28 Days Later So Good

Those expecting the violent infected roaming the woods to take center stage again will likely be disappointed, as their threatening presence from the first film has been usurped by our new underhanded antagonist Jimmy Crystal. Portrayed by Jack O’Connell, hot off the heels of his explosive performance in Sinners, he proves to us time and again that there are in fact worse fates than infection and death out in the wastelands of the United Kingdom. He is without a doubt the best part of the film, primarily for what he achieves in refocusing on the ethos of the series. The sheer human horror that made 28 Days Later so compelling is revitalized here, with O’Connell taking on the same kind of dire threat that Christopher Eccleston did as Major West in the very first film.

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I would dare to say the character might be even more effective than Major West in how masterfully his writing tells us who he is, and how the character reflects Spike’s own growth. Jimmy Crystal is an ignoble lord, an ersatz early 2000s Jimmy Savile with all the uncomfortable meta-commentary underpinnings that implies; he is a predator, just a predator of a different kind. He is through and through, a fun to watch monstrosity; not charismatic per se, but very, very entertaining. O’Connell plays the immature, rotten-toothed psychotic like a worn, familiar instrument, and is able to generate a lot of discomfort and disquiet with how he plays him.

Ralph Fiennes and Chi Lewis-Parry Are Unrivaled

The other star player is, unsurprisingly, Ralph Fiennes as Dr. Ian Kelson. Though he doesn’t have as expansive an arc as Spike did previously, we get to spend time watching the character soul search for something in himself and in his new companion, the now somewhat docile Samson (played once again by the absolute mountain of a man that is Chi Lewis-Parry). It’s the emotional ballast that keeps the darker half of this film afloat, and a perfectly complementing light to Spike and the Fingers dark plotline.

Credit where it’s due to Lewis-Parry in particular as well, whose physical control and facial acting as Samson was genuinely impressive; this time around, it’s certainly more demanding and asks for more nuance than the monster role it started as, which he achieves. The odd relationship the two characters foster in this film is a delight that’s only matched by Kelson eventually running afoul of Jimmy Crystal, and where it goes from there is a far cry from what I expected.

A Taste of the Terrifying Trilogy Closer Yet to Come

Though the A and B plots of the film have a heavy delineation in tone and in story, the way they intertwine is more elegant than I anticipated, and much more fun than I would have ever bet. It takes until late in the second act to see what picture is being pieced together exactly, but the crash of a climax it provides results in a rollicking good time that merges the disparate halves.

Many will see the midpoint of this trilogy-to-be, and expect its over reliance on what came before or needless burden setting up the forthcoming third film. But 28 Years Later: The Bone Temple is far from beholden to its place in the series. It is purely a good movie, and it stands on its own as one. There’s a genuine cohesion here, and an unpredictable x-factor in the radical departure from the family focused plotline of the previous film.

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A Confident Middle Chapter That Stands on Its Own

Where 28 Years Later was a post-apocalyptic coming of age, The Bone Temple is a dark fairytale about characters on a disastrous journey for one thing: control in a lost, uncontrollable world. It’s a fine study of characters locked in a scramble to stay on top, and how they interact with characters scrambling to retain their humanity. What results is a sequel that isn’t just better than what came before it, but one that will ignite audiences with excitement for the final installment that’s yet to come.

28 Years Later: The Bone Temple releases in movie theaters on January 16th, 2026

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