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TIME TO GHOST-FACE THE MUSIC: A Completely SPOILER-FREE ‘Scream 6’ Review

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To all my Amber Freemans of the world that the lovely Ian wrote about in his latest article, put your “Welcome to Act Three” guns DOWN. Don’t shoot. I like Scream 6! I would go as far even to say it’s a pretty good movie! But it isn’t without its fair share of issues.

As was prominently featured in the promotional material for this film, Ghostface’s mask has been weathered by time and the changing of hands; in a way, this brave new installment also carries the scars of past entries as much as that signature screaming white plastic does, for better and for worse.

WHERE’D I LEAVE THAT MASK?

Scream 6 picks up a year after the last film, and brings us to New York to follow survivors Samantha and Tara Carpenter, as well as the wonderful Mindy and Chad Meeks-Martin as they’ve slowly settled into a life beyond Woodsboro’s horrors…do I even have to say ‘as if’? Soon, the crew is terrorized by Ghostface, hellbent on getting to Sam by picking off her friends and family. Who will live to see another day as Ghostface slashes through Manhattan?

…Oh, also, Gale is there too!

NO MORE GAMES FOR SIDNEY, PLEASE

I kid Miss Weathers, but one of the most important things for fans to get used to going forward, beyond the change of location (something last attempted in Scream 3), is the hotly discussed absence of Sidney. In turn, Gale gets reduced screen time as the new blood of the series takes center stage.

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Beyond the controversy surrounding Neve Campbell and Paramount lowballing her (which, studios shooting themselves in the foot, what’s new?), I think the departure of Sidney was for the best. I sincerely hope Radio Silence doesn’t start jamming additional pages into the proverbial Book of Prescott; her saga is completed in a great way.

They are (for now) letting the final girl have the final word with her own happy ending. Besides, focusing on Samantha’s story of inner turmoil and bloodlust in this one is the right choice because it is every bit as compelling as Sidney’s evolution as a character. I can’t wait to see where the Carpenter sister’s tale takes us.

 

BIG APPLE, BIGGER KILLS

Speaking of Radio Silence (that’s the production team headed by director duo Matt Bettinelli-Olpin and Tyler Gillett for the uninitiated), another thing I have to give them credit for is a sense of escalation when it comes to how brutal the Scream movies are.

Scream 3 blew up an entire house to kill one person, but when people die in the Radio Silence films, they die hard, and the camerawork forces you to look at it with uncomfortable close-ups. Scream 5 was the bloodiest in the franchise…until this one came along. Every kill has weight behind it, and no one feels safe from a traumatic and devastatingly painful death when the knives come out. It’s all a testament to how good the directing is, solidly the film’s greatest technical strength, and I wonder how they will keep this momentum going into Scream 7.

BUT THAT OPENING…

It all looks great on camera, but this brings us to one of the first things I wasn’t sold on: the opening kill, the tradition that perfectly encapsulates what Scream is about. 6’s opening is a unique “first in the series” but isn’t particularly shocking thinking back to the other inaugural stabs of the franchise. Is it entertaining for a slasher opening? Yes! The most gruesome? Probably, the whole affair is a meat grinder. But does it stun the senses and downright shock like Scream usually does?

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No, not really.

The opening will only really get you if you don’t know how these movies operate, which is hard to believe given this series’ fanbase. It certainly could have been cut by a few minutes for that classic Scream opening gut-punch feeling. In isolation, it drags on too long; compared to the other openings, it’s tough to beat 1, 2, & 4’s, and frankly doesn’t dethrone any of them in the top 3.

GHOSTFACE OFTEN STUMBLES, BUT THE PACING AND CAST DON’T

Barring the very lengthy opening, Scream 6 is paced perfectly and very well edited. I felt silly being so worried about the runtime, given how hefty it is coming in at over 2 hours, another first for the series. Nonetheless, they make it work, and there isn’t a minute of wasted screen time. When you’re not being thrilled, you’re being genuinely pulled in by the cast’s chemistry and camaraderie that’s beyond charismatic.

Melissa Barrera gets more screen time than in Scream 5, and the relationship portrayed by her and Jenna Ortega is the dense and well-acted emotional core of the movie. Is it even a spoiler to say the long-awaited return of Hayden Panettiere’s Kirby Reed and her inevitable meeting with Mindy would be wonderful? And if Mason Gooding is in frame, you know it will be a fun scene.

FUNNY LIKE A BUCK KNIFE TO THE GUT

Sadly, that brings me to some of the dialogue these characters share. While it is often endearing with its humor and has two of the franchise’s funniest moments courtesy of Gale Weathers, Scream 6 can also be too jokey for a Screamfilm.

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Comedic relief is pretty much thrown out the window by the end of act 2 in almost all these entries, but there is a persistent bug of humor in 6 that puts a thorn in my side; one of our leads gets stabbed and feels the need to make a callback joke as they’re being dragged away for medical attention, which is way too quippy for as late in the movie as it comes, especially when Brett Jutkiewicz’s cinematography sets up the scene in a way that wracks more tension than Ghostface pumping out a shotgun shell.

Some characters also survive in a way that doubles down on deeply, deeply deflating the tension of the film and the would-be great ending. The reveal of one survivor in particular audibly elicited laughter from myself and several other theatergoers, and I don’t think it was the kind of laugh they were going for.

IT’S REALLY THAT SOUND THAT’S KILLING ME

Surprisingly, my most glaring problem with this film is the soundtrack. The music is always too loud and slightly off-tone when it’s not part of the OST. The chase scenes are frenetic, and the musical stings during deaths are bombastic, but during downtime and the moments where we’re getting to watch the cast at ease, the licensed songs chafe the eardrums. They even have the gall to cut off Red Right Hand at one point, which should be a crime against humanity if it isn’t.

Demi Lovato’s Still Alive is pretty catchy, though, so I’ll let that one slide.

WILL THE REAL GHOSTFACE PLEASE STAND UP?

Finally, you can’t talk about a Scream movie without mentioning the Ghostface reveal (still, no spoilers!). Something about the execution this time around just felt dry for the very juicy stage it’s set in. Take this with a grain of salt, given that I am a Roman Bridger fan, but I think the problem with the reveal this time around is that the motivations feel a little too plain and simple.

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While the beat drop of who is under the mask is underwhelming, this film ultimately makes up for it with an explosive and enjoyable finale that will have your theater hooting and hollering like Stu Macher losing a lot of blood. Scream 6might have the most stabs in any Scream movie to date, and if you’re looking for carnage to close out your movie going experience, you’ll get your fill here. Scream 6’s ending is a glorious finale of brick lobbing, knife swinging, and deep cutting action that never disappoints in rounding out the runtime.

There’s that old adage about pizza: when it’s good, it’s good, and when it’s bad…et cetera. Scream 6isn’t perfect, but it is totally understandable why this would be someone’s favorite entry in the franchise; its landmark levels of bloody, undeniably funny at points, and it has all the elements you need from a Scream movie. I had a lot of fun watching this in a packed theater, and if you can do the same this opening weekend, see it while it’s still on the silver screen cause that’s the ideal way to experience Scream 6.

Luis Pomales-Diaz is a freelance writer and lover of fantasy, sci-fi, and of course, horror. When he isn't working on a new article or short story, he can usually be found watching schlocky movies and forgotten television shows.

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‘Iron Lung’ Review: Exceptionally Atmospheric Cosmic Horror

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As Iron Lung begins, the film places you in an overhead shot looking down at a submarine that’s seen better days. Jagged metal teeth of a broken cage sit at its head, illuminated by a light from the ship above that’s about to cut it loose. As you’re about to be dropped into a roiling ocean of blood, you become quickly invested in its story.

A dire paternal voiceover runs you through your place in the world as an observer: someone is being sent into the “waters” of a far-off moon in a dead, dark galaxy. They’re in search of an answer you’re automatically aware will never be enough and a penance they will never attain. It prompts an obvious, cutting question: if Hell is where we’re looking for an answer, how bad must things be among the stars to go searching there for hope?

A Surprising Outing for Writer and Director Mark Fischbach

The debut feature film of writer and director Mark Fischbach, better known to the internet at large as Markiplier, is as surprising as it is atmospheric. And no, not surprising because Fischbach is an internet personality crossing over into film. And no, not surprising because this is a video game adaptation that is actually quite good.

The surprise here is mainly from the way Fischbach dodges a number of first-time filmmaker torpedoes that would otherwise sink the film straight to the sea floor. It’s in the very clear coordination and trust he has with his cast and crew. In a way, the film itself is a mirror of the submersible his character is forced to pilot: flawed, surely, but strong enough to complete its mission and deliver an exceptional experience.

What Is Iron Lung About Exactly?

The story goes as follows: in the wake of an event called the Quiet Rapture, the stars themselves have been snuffed out. Most of the galaxy has been plunged into sudden darkness, and a mass dying off has consumed countless worlds (think the worst possible aftermath to The Nine Billion Names of God).

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Convicted for a reprehensible crime, the convict Simon (played by Markiplier himself) has been given a rare opportunity to return to life among the survivors. The mission is to pilot a death trap of a one-man submarine into the blood oceans of an alien moon, looking for a scientific sample useful enough to earn his freedom. That is, assuming he doesn’t lose his mind or his life in the process.

Bespoke Set Design That Matches the Premise Perfectly

Iron Lung should be commended first and foremost for being a bottle film with the perfect set design to match. Not overly ambitious, but not too simplistic either. Contained in a marvel of a small space, the submarine here is a tactile nightmare of rusty metal and antiquated technology you never get sick of seeing more of.

While Fischbach and director of photography Philip Roy have the camera linger in close ups almost too often, I don’t blame them for wanting to capture the finer details and leer at them. It’s clear every inch of this condensation covered machine was engineered by the art team and production design to emphasize its prison cell qualities as a barely functional vessel.

The ship’s external camera fires off like a flash bulb on its interior, barely illuminating the cabin with its next horrific image of the sea floor before plunging us back into darkness. The oxygen gauge and its cold robotic voice are a countdown to the painful annihilation that awaits its pilot. Its proximity sensors give only the barest indications of what’s going on outside, ticking a dull noise warning us: you are not alone. It’s a punishment to operate, and the set design as well as the very solid sound design that accompany it make that violently clear and effectively spinetingling.

Translation From Game to Film Isn’t So Perfect Though

This perfect setting isn’t always used perfectly though. The translation of the game’s mechanics and gameplay to the screen are both a weakness and a strength. They make the pacing of the first third run to a slow start, especially when Fischbach’s screenplay grinds against the strong suit of the film’s cinematography: the panic of it all.

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Like its video game source material, David Szymanski’s Iron Lung, the film is really at its best when it’s instilling a sense of active and imminent panic. A tone that matches the borrowed time the submarine is glued together with. Putting out fires, both literal and metaphorical, ratcheting up its claustrophobia as you’re placed cheek to cheek with Simon in steamy, metallic darkness. This is where Iron Lung shines.

Markiplier’s Performance in Iron Lung is Hit or Miss, But Mostly Hits

It’s outside of these moments of panic where the weakest parts of the script and Fischbach’s performance are highlighted. Some weak line deliveries and beats of dead air kill the real tight headlock the film could have you gripped in from start to finish. And while Fischbach is phenomenal at playing terrified or pleading or even simple exhaustion in the face of the impossible, he really requires someone to bounce off of as his solo work just isn’t as compelling. Even the clunkiest bits of dialogue between him and his jailer (Caroline Kaplan) are better than the best of his moments where he talks to himself or tries to inject some humor into the bleak story.

This is a shame too, because the minimalist storytelling and background we get for his character is genuinely very intriguing. It’s thematically rich for what the film is trying to say about the power and terror of belief, and it’s doubly satisfying that the film has enough confidence to not lay everything out in a longwinded speech explaining the motives and lore that landed him here.

All that being said, his performance is hit or miss, but he mostly hits. The dialogue becomes more urgent as we approach the climax, and all of the cast delivers on that impending doom nicely. It reaches its peak in the final act, and Fischbach is on fire as he struggles to hold himself together in the face of absolute madness leaching its way into the pressurized cabin.

Iron Lung: A Redemptive Finale With Pure Liquid Body Horror

What a fantastic final act it is, one that makes up for its imperfection in the first two parts with a homerun of pure liquid body horror. It’s just phenomenal how the film’s digital and practical effects present the true horrors of Iron Lung. There’s a near perfect mesh between the two, and they highlight the best influences of similar genre films that came before.

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Soaked with all the gore, madness, and mystery of the likes of Event Horizon and Pandorum, Iron Lung is a worthy successor in the cosmic horror genre as it rises above its own problems. It’s a moody, environmentally precise stunner of a horror film that sets a benchmark as the movie to beat for forthcoming releases this year.

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‘The Ritual (2017)’ Review: When Grief Gets Gruesome

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The Ritual is, without a doubt, one of the most completely enthralling horror films of the past decade. Usually, I wouldn’t open with such a strong reaction for a movie that isn’t a technical and narrative masterpiece, but this is close enough to call that in. It’s at the very least masterful work that deserves more love, and that’s even with it having a permanent home and high placement on the world’s biggest streaming platform. It’s no longer the obscure hidden gem it was at the time of release, if it ever was that, but I refuse to stop talking about it.

The sheer catharsis this film grants through its cast, and the way its environment really pushes that cast of characters, is what I could only describe as “surgical.” It cuts to the bone. It’s a movie about the strangling nature of grief, and it gives us a great time showing its characters fighting against that choking feeling.

What is The Ritual (2017) About?

After the death of Rob, things haven’t been the same for Luke. The memories of the robbery that took his life, a robbery he had to witness hiding behind a liquor shelf, still haunt him. But there’s a chance for closure as he and his friends go on the trip that Luke had helped plan the night he died.

Their quest to honor his memory sends them through the beautiful locales of Northern Sweden, along a hiking trail in the mountains. But after an attempt at a shortcut sends the group deep into the woods and they struggle to get back on course, it becomes violently clear they aren’t the only ones in the wilderness. Ritualistic markings, involving dead animals and dire effigies, warn of a much greater power lurking in the forest. Whether they can escape it depends on whether they can keep each other safe long enough to get out.

Netflix Could You Lock In And Do A Physical Release For Once

This is a phenomenal film, but I’d be remiss if I didn’t get up on my soapbox about its format for just one moment.  Regrettably, this is a streaming-only film that has been shackled by Netflix to its platform. It has an excessively rare DVD release floating around, but that is also unfortunately, region locked, and likely more low fidelity than most physical collectors would like. Especially when so much of this movie relies on shadow and darkness, a Blu-Ray release is kind of obligatory for high quality preservation of the director’s vision.

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Not sure what I expected from the media conglomerate that it is. Netflix is already notorious for refusing to release physical media and then cancelling and erasing shows from the platform. What are we going to do with you Netflix? You only ever seem to cause me problems. Just make the physical release for this already.

Gorgeous, Grotesque, And Gut-wrenching All At The Same Time

Setting that thought aside, this film was bound to be fantastic given the horror pedigree behind it. Cutting loose anthology director David Bruckner, the MVP of the V/H/S franchise, then giving him a budget and legendary location scouting is about as great as you’d expect. It’s like saying that sugar and butter make things taste better; should you really be shocked?

When you have this many lighting and environmental factors to juggle, expectations are understandably high. The film on paper should look at least a little choppy, but Bruckner and cinematographer Andrew Shulkind really are in their element here. This is only exemplified even further by the film’s most memorable space-bending set piece at its climax. I won’t even risk spoiling it for lack of a better description, but I will say the stark contrast they play with light and shadow here makes for some really captivating visuals and frightening moments.

The naturalistic environment this folk horror takes place in really has a knack for showing the contrasting beauty and grotesqueness of the things hiding in the woods. And its director really has a knack for using that environment to squeeze the actors for all they’ve got.

A Phenomenal Cast Led By Rafe Spall

Make no mistake: The Ritual is not just a pretty face. This is at its core a story about a group of men facing their strained relationships in the wake of a brutal death, and all the ugliness that entails. They’re foolish, angry, bitter, and sad people struggling each in their own way to accept a loss. What it leads you with is what you’d expect to be one-note characters being slotted into archetypal roles, but what they end up as feels surprisingly real.

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The obvious star here is our lead Rafe Spall, whose turn as main character Luke ranges from downright depressing to shockingly soul lifting. You can see Spall plays him as a man slowly trying to piece himself back together, fumbling as he’s soaked in alcohol and self-pity. His changing demeanor throughout the film really reflects the truth of his character: he was only ever going to change and confront his past when he was forced to. And him being forced to go through supernatural circumstances really does make for one of the most satisfying character arcs in a horror film I’ve ever seen.

Is This The Best Creature Design Of The Past 20 Years?

Again, it’s difficult to talk about this film without spoiling its most fun moments, so I will just say that you only stand to gain something by watching it. If its emotional aspects don’t grab you, its aesthetic qualities will. And if all that fails to grab you, maybe this will: The Ritual boasts what is the definitively best monster design of the 2010s, if not the past 20 years. Nothing, and I mean nothing, can top the visual concept this film delivers on with that design. Need I say more?

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