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‘Midsommar’ (2019): Dani’s Divisive Development

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Ari Aster’s Midsommar (2019) is one of the most contentious horror movies of recent years, with people either loving or hating it. I’ve never met anyone who said it was just okay. Personally, I’m on the loving side. I see it as a disturbing character study of Dani, a young woman who experiences extreme trauma. This article, with spoilers galore, will discuss Dani’s development, particularly in the director’s cut.

The inciting incident of Midsommar comes in the first few minutes. Dani’s sister Terri has sent an ominous email ending with “goodbye” just before killing herself and their parents via carbon monoxide poisoning. Because of Terri’s bipolar diagnosis, Dani’s boyfriend Christian wants to write off this last email as another “obvious ploy for attention.” Although Dani is panicking, saying that this message “seems different” from the others, Christian tiredly gaslights her into disregarding the serious nature of it. He sees Dani as hysterical and needy. Dani, meanwhile, is just trying to care for her sister in a difficult time. Christian writes off Terri as irrational and Dani as enabling.

Of course, as we soon learn, the email was not seeking attention but was truly a farewell. Christian’s disregard for the sisters’ needs shows that his empathy is lacking. We learn that he’s wanted to break up with Dani for over a year, but he hesitated because he might want her back. It’s clear, however, that he doesn’t love or even care for her anymore. Dani expresses to a nameless friend her worries of leaning on him too much, of beingtoo much. Her friend says the point of a relationship is to lean on each other, and wouldn’t Dani be there for Christian if he needed support? Dani struggles, as so many women do, with the desire to not appear needy and as a chore. Women, like all living beings, do have needs. Women, like all humans, are social creatures who need support from time to time. Dani fills space in her boyfriend’s life. She is not a background figure or a toy, despite how much he wants her to be. Granted, by the time the movie starts, there’s really no good opportunity for Christian to end the relationship. Even so, he doesn’t deserve to die.

Yet his death at the end is a victory for Dani. She has developed from a passive to a functional character in her own story. She surveys the turmoil and fire, smiles, and thinks to herself, “I did this.” Some audience members may smile with her, like I did. Not only has she become an active player, but the one who restrained her will never have power again. She “purged the wickedness,” which is also what a villager says before setting the temple ablaze. She is no longer complicit and beaten down. How much more can we ask for than to be seen and to be an active participant in life?

Let’s look more into her development. When Dani finds out about Christian and his friends’ upcoming trip to Sweden and asks him about it, he gaslights her again. She remains calm as she confronts him, but his insistence that he should leave so she can cool down leads her to apologize profusely. But Dani has nothing to apologize for. She didn’t verbally or physically attack and she didn’t even cry, though her upset is clear and valid. At this point, she is a passive player in her own life.

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Dani first genuinely smiles when she speaks to Pelle about his Swedish home. We glimpse who she could be when she doesn’t feel herself a burden. Sweden and Pelle provide the opportunity for her to feel belonging. In Sweden, when Dani has a panic attack, Christian is nowhere to be seen but Pelle is there to comfort her. He asserts that she deserves a family, to be “held,” to have a home. Christian gives her none of that. This is an early turning point for our protagonist, one of the first instances when she sees potential for healing.

One common criticism of Midsommar, especially the director’s cut, is the amiable framing of the Swedish cult. Dani is undoubtedly indoctrinated into the cult at a time when she most needs support. On the way to Pelle’s home of Harga, Christian’s friend Josh reads a book about Nazi symbols because the village uses such a runic alphabet. Dani makes light of this and says, “See that, Pelle? You’ve managed to brainwash all of your friends.” Little does she know how true this is. Pelle jokes that Christian was brainwashed already, which we can deduce from his enthusiastic participation with the cult from the beginning.

Furthering the Nazi agenda are the allusions to eugenics, such as when another friend, Mark, asks what makes Swedish women so hot and gets a vague answer about the gene pool. He doesn’t care much about how that gene pool is cultivated because he is shallow and already brainwashed. Incest is also discussed in Harga, when we learn that outsiders are occasionally brought in to avoid such coupling.

It is exceedingly important that Dani becomes the May Queen. She is an outsider, alone in the world, but once she starts dancing, she loses herself in giggles, smiles, and community. The fact that the May Queen is not a Harga native shows how easily a vulnerable person can be taken in. Studies have shown time and time again that people who feel isolated and weak are often picked up by cults. Look at Germany when Hitler came to power or, in a more recent case, incels and the far right in the U.S.

Dani’s grin at the end displays her reclaimed power. She is now healing from trauma through community. The audience members who smile with her may be in need of some healing themselves. As a person who experienced trauma and is still recovering myself, I felt Dani’s relief in the final shot. In the beginning, she bears the crushing weight of survivor’s guilt. By the end, she is able to smile not because she’s polite or high, as happens before, but because she wants to. The desire and ability to smile probably seem like trivial matters to those who haven’t experienced trauma or neurodivergence. When a person is in the depths of depression, trauma, or any significantly disruptive event, smiling can be a difficult task. Wanting to express a positive emotion is a huge feat, and I am so glad that Dani reaches that point with us.

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Although Dani finds her power in a deeply problematic collective, the simple fact is that she develops from passive and alone to an active figure in a loving community. That community just so happens to be a eugenicist murder cult.

Amanda Nevada DeMel is a born-and-raised New Yorker, though she currently lives in New Jersey. Her favorite genre is horror, thanks to careful cultivation from her father. She especially appreciates media that can simultaneously scare her and make her cry. Amanda also loves reptiles, musicals, and breakfast foods.

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Is ‘Funny Games’ The Perfect ‘Scream’ Foil?

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When I begin crafting my reviews, I do some quick background research on the film itself, but I avoid looking at what others have to say. The last thing I want is for my views to be swayed in any way by what others think or say about a film. It has been at least 13 years since I’ve seen the English-language shot-for-shot remake of Funny Games. And I didn’t remember much about it. After watching the original 1997 masterpiece just minutes ago, I quickly ran to my computer to start writing this. Whether or not I’m breaking new ground by saying this is up in the air, and I could even be very incorrect with this: Funny Games is the perfect foil to Scream, and the irreparable damage it has caused to the slasher subgenre.

The Family at the Center of this Film

Funny Games follows the upper-class family of Anna (Susanne Lothar), George (Ulrich Mühe), son Georgie (Stefan Clapczynski), and dog Rolfi (Rolfi?), who arrive at their lake house for a few weeks of undisturbed peace. Soon after their arrival, they’re met by Paul (Arno Frisch) and Peter (Frank Giering), two white-clad yuppies who seem just a bit off. Who will survive and who will die in this game that is less funny than the title suggests?

I’ve made this statement about Scream time and time again. Before I get into it too much, let’s take a quick step back to ward off the Ryan C. Showers-like people. I love Scream (as well as 2, 5, and 6). It created a new wave of filmmakers and singlehandedly brought the slasher subgenre back from the dead like a Resident Evil zombie. Like what Tarantino did to independent crime thrillers of the 2000s and 10s, Scream has done to slashers. Post-Scream, slashers felt the need to be overtly meta and as twisty as possible, even at the film’s own demise. There is nothing wrong with a slasher film attempting to be smart. The problem arises when filmmakers who can’t pull it off think they can.

Is Funny Games Anti-Horror or Anti-Slasher?

The barebones rumblings I’ve heard about Funny Games over the years are that writer/director Michael Haneke calls it anti-horror. I would posit that Funny Games unknowingly found itself as more of an anti-slasher rather than an anti-horror. (Hell, it could be both!) Scream would release to acclaim just one year before Haneke’s incredible creation, so I can’t definitively say that Funny Games is a direct response to Scream, as much as I would like to.

Meta-ness has existed in cinema and art long before Scream came to be. Though if you had asked me when I was a freshman in high school, I would have told you Wes Craven created the idea of being meta. It just strikes me as a bit odd that two incredibly meta horror films would be released just one year apart and have such an impact on the genre. Whereas Scream uses its meta nature to make the audience do the Leonardo in Once Upon a Time in Hollywood meme, Haneke uses it as a mirror for the audience.

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Scream vs. Funny Games: A Clash of Meta Intentions

Scream doesn’t ask the audience to figure out which killer is behind the mask at which points; it just assumes that you will suspend your disbelief enough to accept it. Funny Games subverts this idea by showing you the perpetrators immediately and then forcing you to sit in the same room with them, faces uncovered, for nearly the film’s entire runtime. Scream was flashy and fun, Funny Games is long and uncomfortable. Haneke forces the audience to sit with the atrocities and exist within the trauma felt by the family as they’re brutally picked off one by one.

Funny Games utilizes fourth wall breaks to wink at the audience. Haneke is, more or less, trying to make the audience feel bad for what they’re watching. Each time Paul looks at the camera, it’s almost as if he’s saying, “You wanted this.” One of the most intriguing moments in the film is when Peter gets killed and Paul says, “Where is the remote?” before grabbing it, pressing rewind, and going back moments before Anna kills Peter. This is a direct middle finger to the audience. You think you’re getting a final girl in this nasty picture? Hell no. You asked for this, so you’re getting this.

A Contemptuous Look at Slasher Tropes

Both Funny Games are the only Haneke films I’ve seen, so I can’t speak much on his oeuvre. But Funny Games almost feels contemptful about horror, slashers in particular. The direct nature of the boys and their constant presence in each scene eliminates any potential plot holes. E.g., how did Jason Voorhees get from one side of the lake to a cabin a quarter of a mile away? You just have to believe! In horror, we’ve come to accept that when you’re watching a slasher film, you MUST accept what’s given to you. Haneke proves it can be done simply and effectively.

Whether you think it’s horror or not, Funny Games is one of the greatest horror films of all time. Before the elevated horror craze that exists to inflict misery on the viewers, Haneke had “been there, done that.” When [spoiler] dies, [spoiler] and [spoiler] sit in the living room in silence for nearly two minutes in a single uncut shot. Then, in the same uncut shot, [spoiler] starts keening for another two or three minutes. Nearly every slasher film moves on after a kill. Occasionally, we’ll get a funeral service or a memorial set up at the local high school for the slain teenagers. But there’s rarely an effective reflection on the loss of life in a slasher film. Funny Games tells you that you will reflect on death because you asked for death. You bought the ticket (rented the film), so you must reap what you sow.

Why Funny Games Remains One-of-a-Kind

This piece has been overly harsh on slasher films, and that was not the intention. Behind found footage, slasher films are probably my second favorite subgenre. As someone who has watched their fair share of them, it’s easy to see the pre-Scream and post-Scream shift. But there’s this weird disconnect where slasher films had transformed from commentary on life and loss to nothing more than flashy kills where a clown saws a woman from crotch to cranium, and then refuses to pay her fairly. Funny Games is an impressive meditation on horror and horror audiences. Even the title is a poke at the absurdity of slashers. If you haven’t seen Funny Games, I highly suggest checking it out because I can promise you, you’ve never seen a horror film like it. And we probably never will again.

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‘The Woman in Black’ Remake Is Better Than The Original

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As a horror fan, I tend to think about remakes a lot. Not why they are made, necessarily. That answer is pretty clear: money. But something closer to “if they have to be made, how can they be made well?” It’s rare to find a remake that is generally considered to be better than the original. However, there are plenty that have been deemed to be valuable in a different way. You can find these in basically all subgenres. Sci-fi, for instance (The Thing, The Blob). Zombies (Dawn of the Dead, Evil Dead). Even slashers (The Texas Chainsaw Massacre, My Bloody Valentine). However, when it comes to haunted house remakes, only The Woman in Black truly stands out, and it is shockingly underrated. Even more intriguingly, it is demonstrably better than the original movie.

The Original Haunted House Movie Is Almost Always Better

Now please note, I’m specifically talking about movies with haunted houses, rather than ghost movies in general. We wouldn’t want to be bringing The Ring into this conversation. That’s not fair to anyone.

Plenty of haunted house movies are minted classics, and as such, the subgenre has gotten its fair share of remakes. These are, almost unilaterally, some of the most-panned movies in a format that attracts bad reviews like honey attracts flies.

You’ve got 2005’s The Amityville Horror (a CGI-heavy slog briefly buoyed by a shirtless, possessed Ryan Reynolds). That same year’s Dark Water (one of many inert remakes of Asian horror films to come from that era). 1999’s The House on Haunted Hill (a manic, incoherent effort that millennial nostalgia has perhaps been too kind to). That same year there was The Haunting (a manic, incoherent effort that didn’t even earn nostalgia in the first place). And 2015’s Poltergeist (Remember this movie? Don’t you wish you didn’t?). And while I could accept arguments about 2001’s THIR13EN Ghosts, it’s hard to compete with a William Castle classic.

The Problem with Haunted House Remakes

Generally, I think haunted house remakes fail so often because of remakes’ compulsive obsession with updating the material. They throw in state-of-the-art special effects, the hottest stars of the era, and big set piece action sequences. Like, did House on Haunted Hill need to open with that weird roller coaster scene? Of course it didn’t.

However, when it comes to haunted house movies, bigger does not always mean better. They tend to be at their best when they are about ordinary people experiencing heightened versions of normal domestic fears. Bumps in the night, unexplained shadows, and the like. Maybe even some glowing eyes or a floating child. That’s all fine and dandy. But once you have a giant stone lion decapitating Owen Wilson, things have perhaps gone a bit off the rails.

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The One Big Exception is The Woman in Black

The one undeniable exception to the haunted house remake rule is 2012’s The Woman in Black. If we want to split hairs, it’s technically the second adaptation of the Susan Hill novel of the same name. But The Haunting was technically a Shirley Jackson re-adaptation, and that still counts as a remake, so this does too.

The novel follows a young solicitor being haunted when handling a client’s estate at the secluded Eel Marsh House. The property was first adapted into a 1989 TV movie starring Adrian Rawlings, and it was ripe for a remake. In spite of having at least one majorly eerie scene, the 1989 movie is in fact too simple and small-scale. It is too invested in the humdrum realities of country life to have much time to be scary. Plus, it boasts a small screen budget and a distinctly “British television” sense of production design. Eel Marsh basically looks like any old English house, with whitewashed walls and a bland exterior.

Therefore, the “bigger is better” mentality of horror remakes took The Woman in Black to the exact level it needed.

The Woman in Black 2012 Makes Some Great Choices

2012’s The Woman in Black deserves an enormous amount of credit for carrying the remake mantle superbly well. By following a more sedate original, it reaches the exact pitch it needs in order to craft a perfect haunted house story. Most appropriately, the design of Eel Marsh House and its environs are gloriously excessive. While they don’t stretch the bounds of reality into sheer impossibility, they completely turn the original movie on its head.

Eel Marsh is now, as it should be, a decaying, rambling pile where every corner might hide deadly secrets. It’d be scary even if there wasn’t a ghost inside it, if only because it might contain copious black mold. Then you add the marshy grounds choked in horror movie fog. And then there’s the winding, muddy road that gets lost in the tide and feels downright purgatorial. Finally, you have a proper damn setting for a haunted house movie that plumbs the wicked secrets of the wealthy.

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Why The Woman in Black Remake Is an Underrated Horror Gem

While 2012’s The Woman in Black is certainly underrated as a remake, I think it is even more underrated as a haunted house movie. For one thing, it is one of the best examples of the pre-Conjuring jump-scare horror movie done right. And if you’ve read my work for any amount of time, you know how positively I feel about jump scares. The Woman in Black offers a delectable combo platter of shocks designed to keep you on your toes. For example, there are plenty of patient shots that wait for you to notice the creepy thing in the background. But there are also a number of short sharp shocks that remain tremendously effective.

That is not to say that the movie is perfect. They did slightly overstep with their “bigger is better” move to cast Daniel Radcliffe in the lead role. It was a big swing making his first post-Potter role that of a single father with a four-year-old kid. It’s a bit much to have asked 2012 audiences to swallow, though it reads slightly better so many years later.

However, despite its flaws, The Woman in Black remake is demonstrably better than the original. In nearly every conceivable way. It’s pure Hammer Films confection, as opposed to a television drama without an ounce of oomph.

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