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‘The Last of Us’ Adaptation is Almost Here, Will It Meet Gamer Expectations?

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We’re counting the days until The Last of Us premieres on HBO, and the latest trailer doesn’t make the wait any easier. This trailer has everything: titillating hints to a revolution brewing in a post-apocalyptic world, brief introductions to the game franchise’s most beloved characters, the creature reveals, and a surprisingly menacing version of the saccharine 80’s bop “Take On Me” by A-Ha.

Creative Powerhouse Behind The Last of Us HBO Series

There are some big names attached to this project, including Chernobyl creator Craig Mazin and The Last of Us creator Neil Druckmann himself. The score will be composed by Gustavo Santaolalla, who also did the original score for the game.

By the looks of the trailer, the show will be as visually stunning as the games. The trailer opens up with a pensive Ellie asking Joel, “if you don’t think there’s any hope for the world, why bother going on?” A gruff Joel responds, “You haven’t seen the world, so you don’t know.” Joel goes on to tell Ellie that she’s not family, but cargo. Fans of the game know that Joel eventually does a 180 on that sentiment, but here he is, all business.

Joel and Ellie’s Epic Journey Across a Ruined World

The latest trailer gives us more background to Joel and Ellie’s epic journey and the people they meet along the way. The Mandolarian’s Pedro Pascal is our intense protagonist Joel, tasked with getting Ellie (Bella Ramsey, Game of Thrones) west. We get a few peeks at the crumbling cities, snowy forests, and gritty militia-style outposts they encounter, and Ellie shows off the scarred-over bitemark on her arm and the true reason for their trip. It’s revealed that Ellie may be the answer to finding a cure for the Cordyceps fungal infection that left the world in ruins, underscoring the high stakes and how treacherous Joel and Ellie’s journey out west will be.

Ellie’s charming personality and Joel’s rough and authoritative demeanor are on full display in this trailer, and I’m looking forward to Ramsey and Pascal making these beloved characters their own. You’ll see a few familiar faces and may recognize them as some of the other endearing characters Joel and Ellie meet while traveling across the post-apocalyptic U.S. The star-studded cast also includes Merle Dandridge, who reprises her role as Marlene, the leader of the resistance movement the Fireflies; Nick Offerman as the survivalist Bill, and Storm Reid as Riley. Riley’s appearance in the trailer means fans can expect to learn more about Ellie’s past from The Last of Us: Left Behind expansion. We also see glimpses of brothers Henry (Lamar Johnson) and Sam (Keivonn Woodard), and I, for one am not ready to relive that trauma.

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Terrifying Creature Reveals: The Cordyceps Threat

And of course, this trailer saves the best for last: the creature reveal. The last few seconds reveal several cordyceps rising from a fiery pit, which is enough to fuel a few nightmares. Fans of the game will recognize the monster in the center frame as a bloater, the last and most formidable stage in the Cordyceps fungal infection. Honestly, no notes: the creature design looks perfect and faithful to the game’s style. I’m already creeped out by their various clicking noises, much like I was while playing the games.

I was undecided on if I would watch The Last of Us when it was first announced. We all know that movies and shows based on video games can be hit or miss, and I worried about how such a compelling story would translate to primetime TV. But it’s a great sign that Neil Druckmann is credited as a writer for this project, and it’s obvious that HBO/Warner Brothers are invested in producing a faithful retelling of this story. I’m excited to see how accurate the show is to the source material and what new nightmares it’ll bring to audiences.

The Last of Us premieres on HBO and HBO Max on January 15.

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Jenika McCrayer (she/her) is a writer and horror enthusiast based in Brooklyn, NY. Her adoration for the sociopolitical aspects of the genre inform her writing on gender, politics, and education.

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Clive Barker’s Hellraiser “Revived” as Video Game

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Sex, bloody torture, gore, cosmic terror, and whole lot of BDSM demons. The iconic Hellraiser franchise, known for its queer subtext and dark fantasy-terror, is fucking back…but maybe not the way you might expect. Saber Interactive, the company behind Warhammer 40,000: Space Marine 2 has unleashed the iconic franchise into the video game world with one terrifying trailer. This is Hellraiser: Revival.

The official blurb of the game introduces the story. Protagonist Aidan, who’s Girlfriend is taken into Hell after the Genesis Configuration (a puzzle box seemingly quite similar to the iconic Lament Configuration). He must use and unlock the secrets of the configuration to battle countless demons, Pinhead worshippers, and the Cenobites themselves to save her.

That’s not all for the story, though. Living legend Clive Barker, creator of The Hellbound Heart, and Director of the original film, reportedly helped on the story of the game, returning to the iconic franchise he created decades ago. He is quoted as saying, “Working on the first true Hellraiser game has been a venture deep into the recesses of my darkest imaginings.” With this in mind, one can it expect it to stay true to the roots of the series.

Graphic both in sex and violence, the trailer promises the look and feel of the classic film. It filled to the brim with cenobites, horrendous torture methods, and some deviously designed demons. The color palette is drenched in dark shadows and a menacing Hellscape.

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SOURCES:  IGN, Wesley Yin-Poole, The Suitably Horrific and Creepy Debut Trailer for Clive Barker’s Hellraiser: Revival Video Game Reveals ‘The Seductive Pull of Suffering’

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‘Lost Records: Bloom & Rage Tape 2’ Review: A Heart-Wrenching ‘90s Adventure with Unforgettable Choices

Lost Records: Bloom & Rage is a perfect jumping-off point if you’ve never played a Don’t Nod game. It shows you just how creative, original, and passionate the entire team is. Even the minor graphical glitches weren’t enough to take me out of the game one bit. That being said, I think Bloom & Rage is a game that will emotionally destroy many. Those of you who are in an emotionally vulnerable state, be warned because Tape 2 gets incredibly heavy, and if you’re not ready, you’ll be caught off guard. I said it best in my coverage of Tape 1 and want to end this review by reiterating that this game made me nostalgic for my childhood while also yearning for the one I never had.

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Lost Records: Bloom & Rage Tape 1 was a homerun for Don’t Nod Montréal. In the most recent episode of the Horror Press Podcast, I ranted about Y2K and my discontent with ‘90s nostalgia bait and that I almost dislike it more than ‘80s nostalgia bait. What I appreciated about Tape 1 is how it creates its own version of the ‘90s while remaining a referential timepiece. The ending of Tape 1 left me wanting more, and now that I’ve played through Tape 2 twice, and somehow got the same ending both times, I’m ready to talk about it.

Picking Up the Pieces: Tape 2’s Story Continues

Tape 2 picks up where Tape 1 left off. Present-day Swann Holloway (Olivia Lepore), Autumn Lockheart (Andrea Carter), and Nora Malakian (Amelia Sargisson) are at the Blue Spruce Bar in Velvet Cove. They’re reeling in their shared revelation of the night of the concert they put on 27 years ago in this very parking lot. The mystery box still sits in the center of the table as a beacon of what once was and what will be. We jump back and forth between the present and a post-concert 1995 and the fallout on the revelation of Kat Mikaelsen’s (Natalie Liconti) leukemia. But how the game ends, my dear players, is in your hands.

Before we get into it, I want to make sure I discuss two things I didn’t talk about in my coverage of Tape 1. First, we have an incredibly direct reference to a film that fits perfectly and has been confirmed as an easter egg. Swann’s license plate reads, “STV GLW”. This has been confirmed as a direct reference to Jane Schoenbrun’s I Saw the TV Glow, which I thought was an incredibly sweet reference. We also get another great reference in a form that pays homage to another film that inspired this game (it seems), and that is Nora’s lighter, which is white and says, “Fire Walk With Me” on it—loved seeing that!

A Soundtrack That Haunts and Hypnotizes

I’m not sure why I didn’t cover it previously, but the other aspect of both tapes that makes the experience ethereal is the soundtrack. Much of the composed music for the game creates a hallucinogenic, dream-like atmosphere that sets the soundtrack miles apart from others. But the songs that resonate the hardest are those from duo Milk & Bone (Laurence Lafond-Beaulne and Camille Poliquin) and Ruth Radelet. Without the whimsical ambiance they created, this game would not be what it is. And then we have See You In Hell by Nora Kelly, which I’ve been humming to myself over and over since I finished the game.

Tape 2 ups the ante from Tape 1 in a way I wasn’t sure they could pull off. Even though the game is rated M, Tape 1 felt a little safe. Tape 2 takes the training wheels off and lets you know fairly early that we’re not here to mess around. Each second feels like an eternity; each decision is heavier than before. The writers (Desiree Cifre, Nina Freeman, and Jean-Luc Cano) crafted four wonderfully complex teenage characters, and seeing how what happened (in your playthrough) forms the clay of their present-day selves is a feat that many choose your own adventure games fail to pull off. I have never felt so deeply about a set of characters in a video game until now. (Even though my playthrough made me dislike Autumn quite a bit.)

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Final Thoughts: Nostalgia Meets Yearning

Lost Records: Bloom & Rage is a perfect jumping-off point if you’ve never played a Don’t Nod game. It shows you just how creative, original, and passionate the entire team is. Even the minor graphical glitches weren’t enough to take me out of the game one bit. That being said, I think Bloom & Rage is a game that will emotionally destroy many. Those of you who are in an emotionally vulnerable state, be warned because Tape 2 gets incredibly heavy, and if you’re not ready, you’ll be caught off guard. I said it best in my coverage of Tape 1 and want to end this review by reiterating that this game made me nostalgic for my childhood while also yearning for the one I never had.
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