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[REVIEW] ‘Final Destination: Bloodlines’ Death Makes a Return

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In 2011, Final Destination 5 premiered, marking what was seemingly the end to a beloved franchise known for its campy dialogue, boneheaded teenage characters, and gleefully demented kill sequences. Each film starts with a random disaster, narrowly avoided thanks to a young protagonist’s premonition.

The rest usually follows the main character and their friends on the run against a vengeful Grim Reaper, taking revenge on them for cheating death. The series has worked its way into the hearts of horror fans, and in 2000, crafted the first truly innovative and iconic slasher since A Nightmare on Elm Street.

However, after a handful of entries with a fairly mechanical formula with little lore, five seemed like a good place to leave the series, escaping the fate of many other slashers that jumped the shark ten films in.

Why Revisit Final Destination in 2025? 

So, after all these years, why turn back to a distinctly 2000s-era horror story, one that had a definitive ending with part 5’s cyclical finale? The answer is Bloodlines.

Easily the funniest, bloodiest, and most surprisingly heartfelt of the series, Final Destination: Bloodlines is a necessary return to the Summer horror blockbuster, revitalizing the genre with new blood while staying true to the series’ roots.

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A Fresh Twist on the Franchise’s Premise

This is not your Dad’s Final Destination movie. Okay, well, it kind of is, but simultaneously, it breaks bloody new ground. The movie opens with an elongated, heart-wrenching opening disaster sequence as per tradition, this time set at a collapsing, rotating restaurant in the sixties.

However, instead of just cutting to the character the audience has been following, assuming that what we have seen is a premonition, we cut to present-day college student Stefani Reyes (Kaitlyn Santa Juana). As it turns out, Stefani is having visions of something that almost happened to her family’s estranged matriarch, her grandmother. But why?

A New Layer of Mystery and Family Dynamics 

This sudden switch from the standard conventions of a Final Destination movie is reason enough to warrant this sequel. It adds a whole new layer of mystery and rule changes that lead to the film’s most interesting set-up: it is not the near-dead survivors of a crash, but instead the family of the disaster’s survivor.

The family itself is such a great cast, and a welcome change from the usual group of doofy high schoolers. Stefani is a compelling final girl, her family-centric arc adding a deeper, more emotional layer to what could have been a cheap, straight-to-streaming requel.

The characters give this story more important meanings and metaphors of generational trauma, Stefani’s grandmother’s supernatural PTSD from her near-death experience corrupting her daughter (Rya Kihlstedt), son (Alex Zahara), and eventually the rest of the family.

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Emotional Depth in a Slasher Flick 

The emotional thread allows the film to explore some more complicated character dynamics. It makes it genuinely more painful when some characters get offed, something that these kinds of slashers can often forget.

Additionally, the comedy in this movie is top-notch. Some previous entries can take themselves too seriously, both stylistically and narratively. Still, this film finds a logging truck full of laughs, either in its ludicrous kills or goofy family banter.

Richard Harmon is especially a standout in the film as alternative tattoo designer Erik Campbell, a hilarious side character whose costuming aesthetics totally call back to the 2000s emo vibes and Ian of Final Destination 3.

Tony Todd’s Final Bow as Bludworth 

The film also features the return of Tony Todd’s familiar character Bludworth, making it his final film. It is a loving goodbye to an iconic role and a legendary actor. Arguments can definitely be made that the backstory given to his character in this movie could have been a little more…unexpected, to say the least, but his performance more than makes up for it.

The Franchise’s Most Original Death Sequences 

It is refreshing to see a Final Destination flick with such an emotional thread, more complicated mystery, and some effective comedy, but let’s be real—we’re all in this for the kills, right? After all, who doesn’t love some of the nastiest movie death scenes, pushing the boundaries of how complicated a way can pulverize a character?

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Well, it is a pleasure to say Bloodlines does not disappoint in the slightest. Without giving too much away, this has some of the franchise’s nastiest, most original, and most clever kills. The gore and suspense will have seasoned horror fans gagging on popcorn and squinting. While not necessarily more brutal than other entries, the cleverness of the set-ups are original.

Final Destination: Bloodlines Is Full Of Horror That Will Keep You On The Edge Of Your Seat

 Small little details and a plethora of fakeouts, with small props coming back in unexpected ways make this movie the most effective of the entire series in how it handles its Rube Goldberg-esque nature. A more in-depth production design and varied settings, such as a sick tattoo parlor and a creepy isolated cabin, help provide the backdrop for some of the most gleeful deaths.

Overall, Final Destination: Bloodlines seems to mark the beginning of Summer. It is a huge, epic blockbuster of an entry, that demands to be seen with the biggest audience possible, on the biggest screen possible.

Everyone loves a bleak, moody folk horror, but this film will take excited audiences back to pure 2000s fun and expand into a genuinely meaningful story.

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Julian Martin is a screenwriter, filmmaker, and horror writer. As an obsessive of the genre, he finds it exceedingly detrimental to analyze how horror impacts art, society, and politics, specifically its influence seen in alternative subcultures and queer spaces. With his screenplays such as "Eden '93" winning noteable competition accolades, articles and stories published on major sites and platforms like Collider and the NoSleep Podcast, and in-depth film analytical and workshop training at Ithaca College, Julian has an elevated approach to understanding the in's and out's of the genre. He also loves Iced Coffee and My Chemical Romance.

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‘Them That Follow’ Review: A Bleak and Brilliant Thriller

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From Blood Shine to now, I’ve really been eating my words with my “don’t like cult horror” attitude. Maybe all I needed was a gigantic break from the hundreds of cult-based horror films that were being churned out. Or, maybe the subgenre just needed some space to find its footing? Anyway, imagine the shock on my face when I was researching snake-based horror films and came across Them That Follow, starring Walton Goggins, Olivia Coleman, Kaitlyn Dever, and *checks notes* Jim Gaffigan!

Lemuel (Walton Goggins) is the pastor of a snake-fearing religious group, tucked away deep in the Appalachian mountains. His daughter, Mara (Alice Englert), is set to marry Garret (Lewis Pullman), a man she seemingly has no interest in. As their young love comes into question, Johnny Law starts breathing down their necks. With her best friend Dilly (Kaitlyn Dever) on her side, Mara questions everything she’s known about her life thus far. Will she go forward and marry a man she may not even love? Or, will her former fling, Auggie (Thomas Mann), win her affection and get her to leave this awful life behind?

A Slow-Burn With Style

Writer/directors Brittany Poulton and Dan Madison Savage bring a wholly unique feature to the table with Them That Follow. At first, the film’s meandering and lackluster pace is grating. WHEN will something happen? WHAT will move this story forward? Slowly but surely, Poulton and Savage’s story serpentines its way into nihilistic horror. If you have zero control over your life, what kind of life is it? Them That Follow is a harrowing, albeit slow, exploration of grief in a way that “elevated horror” typically fails at doing. Rather than forcing audiences into its grief, Poulton and Savage craft an excellent story around it.

Them That Follow explores not just grief, but groupthink. In a world where deeply religious political parties storm pizza restaurants with automatic weapons and kill in the name of their god, this film acts as a harsh mirror. YOU may not be aware that groups like this exist…they do. One of my favorite articles is written by someone who embedded himself in a Q-adjacent cult as he chronicled just how broken some of these groups are. (I wish I could remember the title/author, sorry!) Them That Follow does an incredible job at visualizing some of the things I read in that article. Those who believe Lemuel see nothing wrong with letting one of their friends get bitten by a venomous snake and slowly drift into a quiet death in the name of their god.

Outstanding Performances and a Surprising Cast

What really excited me about Them That Follow is how wonderfully miserable the cast is. Never have I seen people portray misery as entertainingly as this cast. Walton Goggins embodies his violent optimism in a way I haven’t seen him do before (though I haven’t seen Justified). Olivia Coleman is brilliant as always. But it’s everyman comedian Jim Gaffigan who really caught my eye. His performance is subtle and refined, something I didn’t think he could pull off. And if you ever thought you would see the day where Jim Gaffigan and Olivia Coleman play husband and wife on screen, you’re lying.

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It’s not until the final act that the film goes from stagnant (positively) forwardness to amped up energy. I was concerned Them That Follow wouldn’t nail an interesting stinger, but Poulton and Savage wrapped a bloody brilliant bow on the end of this gift. I did wish they had gone in a different, less realistic angle to the film’s ending; something more grotesque. But I can’t fault them for leaving the film grounded in a reality that is justified and believable. Not all films like this have to end with a supernatural, Lovecraftian twist. And for that, I tip my ten-gallon hat to them.

Why Them That Follow Deserves More Attention

Them That Follow was an incredible surprise, and a wonderful change of pace for what cult-based horror films typically are. With a stacked cast, brilliant writing, and stunning performances, I’m shocked more people haven’t stumbled across this film. It utilizes its snake-based horror well and doesn’t vilify those slithery sneaks in a way many snake-based horror films do. At the very least, watch this film to see what it would be like if Olivia Coleman and Jim Gaffigan were married.

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‘Five Nights at Freddy’s 2’ Review: Fanservice Wrapped in Mess

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I have no illusions that Five Nights at Freddy’s 2 entertained me due in no small part to personal bias. There was genuine enjoyment to be had for how silly and fun it was and enjoy it I did. I, of all people, am not immune to nostalgia. But there’s no mincing words: the second outing at the cinemas for creator Scott Cawthon’s behemoth horror franchise is, in no uncertain terms, a movie of mixed to low quality. It’s kind of bad. And that’s okay.

Its effects are simultaneously better and worse, its dialogue ranges from alright to atrocious, and its performances are all over the place. The premise it runs with, remixing the second game with its shiny new Toy versions of the Fazbear Entertainment gang, is a fun time fueled by fan service and busting at the seams to try and accommodate it all to an under two-hour runtime. But it’s messier than the backrooms of the pizzerias it takes place in.

A Remix of Five Nights at Freddy’s 2 (And Others), Heavy on Fanservice

This time, the primary antagonist puppeteering a cast of aggressive animatronics is literally a puppet; the Marionette, a scorned victim of the previous film’s antagonist William Afton. Slain and bound to the very first restaurant Afton started, a group of ghost hunters unleash its evil when a recording of their show goes horribly wrong. It’s up to Mike (Josh Hutcherson) and Vanessa (Elizabeth Lail) to try and seal it away again, or risk their lives being torn apart by the supernatural once more.

For the game fans this film was crafted for, it will satiate any lore craving they might have. Well, at least until the third film, when Mike will combat oxygen deprivation that causes him to hallucinate phantom animatronics (no, that sentence is not a joke, that actually happens). There are tidbits of foreshadowing for sequels, confirmations of theories, retcons, and somewhat amusing cameos. For everyone else, you’ll get a good laugh and the occasional scare, but you will have a plethora of questions.

The Screenplay Has Been Springlocked

The script for this sequel is riddled with oddities, nothing characters, and genre cliches that are in a quantum state of “good because it’s hilarious” and “bad because it’s genuinely bad” depending on who is delivering them. The story isn’t always predictable just because of the adaptation factor it relishes in, but its dialogue is undeniably silly and hamstrings what could otherwise be good performances with a need to rush along lore and forced character development.

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Hutcherson’s go around as Mike this time is phoned in, and it doesn’t help that he wasn’t given anything to work with other than being a stereotypical single father figure to his kid sister. It’s not all bleak; Lail does actually deliver the film’s best bits in a genuinely frightening dream sequence delving into Vanessa’s backstory. She also gets a few fun final girl moments, but hasn’t reached the level of iconic that would garner calling her a scream queen; we’ll see if that changes in 3 given the radical shift in character she goes through here.

Great Villains Hamstrung by an Imperfect Script (And Effects)

Piper Rubio is once again fit to her role as Abby, though the character she’s playing is oddly one note for a child who is psychic friends with the ghosts of dead kids. The brief voice lines for the animatronics by guest stars garner little in the way of memorability, but long-time Freddy voice actor Kellen Goff does manage to make a solid impact with the one or two lines he receives.

While we’re on the topic of those new fiendish animatronics, they are much better than anticipated. Their practical puppetry bases and how they’re composited with the CGI isn’t bad at all, with game designs translating well and moving nicely. The Marionette’s myriad forms, however, do feel exceptionally goofy despite the terrifying concept of a slithering octopoid puppet ghost with no concrete skeleton. They’re the lowlight of the film’s effects, but it’s kind of endearing how silly they look.

The biggest victim of the film, however, is Freddy Carter. He plays the creep factor of his character up to a thousand in a way that absolutely would work with better writing and a darker tone. But he’s shackled by the lore implications of being a character people have been waiting for, in a way that feels more offensive to the story than the constant easter eggs. Every word that leaves his mouth feels comically bad, laden with exposition or just outright limp and cold linework.

We Underused Matthew Lillard Again (And Skeet Ulrich This Time Too)

Which is a shame, because our minor villain does get to have fun. Matthew Lillard’s brief screen chewing time in the sun as William Afton once more is delightful, playing a deranged killer in a yellow bunny costume with all the glee that visual would indicate.

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Skeet Ulrich as fan favorite character Henry Emily, however, doesn’t get nearly enough time to shine. Despite being a perfect casting for the role and delivering a convincing turn as a grieving father, he’s relegated to just delivering a plot device that gets 30 seconds of screentime. Here’s to hoping the next film reunites the Scream alums, allowing the long-time rivals of the game to finally cross paths.

Can Five Nights at Freddy’s 2 Be More Than Fan Service?

I suppose the constant reiteration of that last point is important to address: the current train of thought is that hopefully, eventually, the kinks will be worked out as far as the Five Nights at Freddy’s films go. Though I’m not holding my breath.

There are no reservations that this is, first and foremost gateway horror for younger audiences, with a nostalgia barbed fishhook to sink into in older fans as well. My humble prediction is that almost all of these films will remain roughly the same level of quality (middling to poor), the same level of frightening (more than you’d think and much less than you’d hope), and the same level of entertaining for the segments of the population it hits for (a fairly fun time).

And maybe that’s enough. To simply be entertaining gateway horror is fine, I don’t think there’s a screaming necessity for these to be masterpieces. This movie is kind of bad, and that’s okay if all you need is some fleeting entertainment or to see your favorite game adapted to film. But films with this much franchise potential should be treated as all others. They can be strong horror films with great iconography rather than features beholden entirely to that iconography.

Five Nights at Freddy’s 2 fails to wow in any particular department other than being “for the fans” and much of its unintentional humor. Still, there’s a glimmer of hope here in its silvery eyes that this can all be something more down the line.

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