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[REVIEW] ‘Crimson Peak’ Conjures A Perfect Gothic Drama

Crimson Peak is the perfect film if you want to dissect and break down exactly how skilled a filmmaker Guillermo Del Toro is. Early in the film, Edith meets with a publisher, where she describes her novel as less of a ghost story and more of a story with ghosts in it. It’s very clearly a kind of unsubtle way for Del Toro to have an actress look at the camera and deliver his ethos on the film directly to you (there’s no way to make a meta line that verbatim says “the ghost is a metaphor” not sound kind of corny).

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There are only a handful of directors that I would say have a truly all-encompassing grasp on the films they make. Panos Cosmatos comes to mind, as does Dario Argento; no matter what you pick from their catalog, they have a total tonal cohesiveness. There’s something that bleeds through every ounce of their film’s cinematography, a signature on every frame. Guillermo Del Toro is one of those directors, possibly the preeminent among them, and Crimson Peak is certainly the film that embodies his cinematic signature best.

The Haunting Setup of Allerdale Hall

Discriminated against by publishers and rejected by socialites for her ambition, Edith Cushing can find no peace. But when a bold and charming inventor named Thomas Sharpe whisks her away, Edith’s troubles grow deeper. She’s taken to the Sharpe ancestral home, Allerdale Hall, a sinking mansion seated over a clay mine. Thomas and his quiet sister Lucille tend to its dusty halls. But as visions of grotesque red spirits begin to terrorize Edith, the manor’s history and who the Sharpes are, becomes clear quickly—and dangerously.

For the longest time I was told that Crimson Peak was a “slow-burn horror film”, but this is where language when describing movies is sometimes lost in translation for me. Crimson Peak isn’t what I would consider slow burn just because it’s quiet and not as frenetic as your typical supernatural horror. It’s briskly paced, there’s a mystery that unfolds at a steady rhythm, and there are quite a few encounters with the horrific ghosts of Allerdale Hall throughout the film (which are some of the best designed in film history, Mr. X Inc delivers when it comes to effects).

A Dark Gothic Romance at the Center

But in between all the phantasms and frights, there is a dark and uncomfortable romance unfolding that takes precedence. The film is far from unpredictable storywise, but it doesn’t really matter because the roughly 100-minute runtime breezes through, keeping you clung to the drama going on between Edith, Thomas, and Lucille. And when the tension between all three of them is relinquished, it feels less like waiting for a noise to sound off and more like the end of a high-strung violin performance.

If you’re a fan of gothic literature at all, this film has homages to it in spades, the most vocally beloved and represented here being Poe’s The Fall of the House of Usher. Del Toro has said as much, describing the film as “a cross between a classic gothic romance, like Jane Eyre […] and The House of Usher in interviews. There are quite a few direct references to the events of Usher, including the mansion itself literally sinking into the earth, and its story elements like those that are incorporated which show you Del Toro’s love for gothic romance and his love for this film.

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Allerdale Hall as a Character of Its Own

More visible signs of careful planning and execution are to be seen…well, in every other facet of the film. I’m about a decade late and a dollar short when it comes to clever analysis of how everything in this film is beyond gorgeous. But I will highlight that it won a Saturn Award for Best Production Design for a reason: Allerdale Hall is a breathing place, not breathing air but pure death. It’s not full of life, but a wispy, smokey unlife. There’s atmosphere pouring off its walls and stones like heavy bromine vapors. It’s up there as one of my favorite settings in all of horror, alongside the Overlook Hotel and Haywood Ranch.  

It’s genuinely criminal that this film didn’t win any of the costume design awards it was nominated for, because they can be downright mesmerizing. They’re a key part of the film’s language, making many of the characters more visually striking and memorable. Chastain’s character, Lucille, arrives on the screen hailed by an outfit of deep red fabric that’s as rich and powerful as the classical music she plays on the piano. In this film, the costumes are a dramatic tool in and of themselves instead of just dressing for the performances, and I will always laud the ridiculously talented costume designer Kate Hawley for what she did here.

Standout Performances from a Perfect Cast

But of course, what is a stage without its players? I really can’t picture anyone else besides Tom Hiddleston and Jessica Chastain in this film, since they make the perfect duo; they both have so much gravity on screen it’s difficult to pull your eyes away. The movie belongs to them, given the kind of bombshell line deliveries they achieve. However, that’s not to discredit Mia Wasikowska, who shows off quite a bit of range as she goes through emotional torment after emotional torment.

Crimson Peak is the perfect film if you want to dissect and break down exactly how skilled a filmmaker Guillermo Del Toro is. Early in the film, Edith meets with a publisher, where she describes her novel as less of a ghost story and more of a story with ghosts in it. It’s very clearly a kind of unsubtle way for Del Toro to have an actress look at the camera and deliver his ethos on the film directly to you (there’s no way to make a meta line that verbatim says “the ghost is a metaphor” not sound kind of corny).

The Ghosts Serve the Drama, Not the Other Way Around

And while I would have disagreed with it in the past, Crimson Peak really is a perfect story about people where the ghosts serve the drama. I can honestly say this film could work without its more horrifying elements, that I can imagine a version of this film divorced from the supernatural, is a testament to the pure amount of craft Del Toro put into it. Unlike Allerdale Hall, Crimson Peaks is on solid ground and is some of Del Toro’s best directing yet.

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Luis Pomales-Diaz is a freelance writer and lover of fantasy, sci-fi, and of course, horror. When he isn't working on a new article or short story, he can usually be found watching schlocky movies and forgotten television shows.

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‘Return to Silent Hill’ Review: A Misogynistic Betrayal of Silent Hill 2

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Return to Silent Hill is one of the most misogynistic horror films to grace the silver screen since 2006’s The Wicker Man. The bar that has to be cleared to earn that title isn’t just being overly violent or dismissive towards its female characters. A truly misogynistic film has to structure the world it contains and the way the characters within it respond to bow in service of the ideology, whether intentionally or otherwise. Its very cinematography, how it presents the characters through the very lens of the camera it’s shot on, has to comply to really make a film misogynistic.

I highly doubt Christophe Gans and company wrote and directed an adaptation of one of the most acclaimed video games in human history with the explicit intention of pushing a misogynistic narrative. After all, the first Silent Hill film he made is actually competent and generally tries to keep some cohesion with its source material. But there’s a level of tone deafness to how the film presents that would be impressive if it weren’t so infuriating. SPOILERS AHEAD for both the game it’s based on (Silent Hill 2) and the movie.

Silent Hill 2 Versus Return to Silent Hill Is Barely a Fight

For the unaware, the game Silent Hill 2 follows the tortured James Sunderland. After receiving a mysterious letter from his dead wife Mary, he’s spurred to go to the place he could never take her: Silent Hill. He ends up in a dark version of the small town, smothered by grey smog and infested with monsters— his only human company being those unfortunate enough to be stuck in Silent Hill as well. James journeys through the nightmarish town and slowly begins to uncover the truth of what happened to Mary, and why he was drawn to that place she saw in her restless dreams.

These surface level plot details are poorly captured by Return to Silent Hill, with much of the film being a visual and narrative downgrade that attempts to speedrun a retooled version of the games story. Our live action James here runs through a world of greenscreen, and it’s poorly composited greenscreen at that. The monsters are all pale imitations of their game selves, feeling more like cheap Resident Evil mini-bosses than torturous psychosexual abominations.

And the humans of Silent Hill, the emotional core of James’ time in the town, are all horrifically crushed versions of themselves in bad cosplay. Any sense of agency or urgency the characters have is surgically excised, resulting in a plot that runs from set piece to set piece with all the jerky motions and bad pace of a bubble head nurse responding to random noise. Its raw visual and audio stimuli that barely begins to get a single one of your neurons firing off by the time the credits roll.

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A Film That Manages to Be “Killing Your Wife” Apologia

You need some context to fully understand how scoured of purpose and meaning Return to Silent Hill is. At the end of the Silent Hill 2 game, James fully remembers what he did: he has been to Silent Hill before. He took Mary there when she was ill.

He killed his wife in Silent Hill.

He smothered her to death with a pillow, unable to watch her waste away. She fought back as much as she could, but it was no use. He took her life. The guilt, the shame, the fear, it consumed him entirely and drove him back to that place. There are no official, “canon” endings for the game, simply the ones dictated by the player’s choices and playstyle. But one thing is certain across all endings: James killed her, and he can’t change what he’s done.

So, of course, Return to Silent Hill elects to change the story completely to try and justify our main man killing his wife, and rewards him for it. It’s a script that wrings its hands and speaks in a poorly convincing tone and mealymouthed smile; it’s a public relations officer spitting in your hand and telling you it’s sanitizer. Return spends a lot of its time trying to get you on the side of the killer, chained so tightly to the classic American melodrama formula that it doesn’t realize how unhinged the narrative its crafting is. James from the game is compelling because he is an unstable and sick man, unable to find closure or absolution for the awful thing he did. But that’s too complicated a concept for a film that merchants in game iconography and masculine heroism at a discount.

We’re Being Held Hostage by Melodrama

There must be a hero in Return to Silent Hill, so it is James. There must be a villain, so Mary’s disease is unambiguously not a disease: she’s a member of one of the cults infesting Silent Hill, whose rituals involve torturing and bleeding her for nonspecific reasons. She’s decaying from the inside for the benefit of an even more nonspecific, predominantly woman led cult that is the real abuser here (again, are we sure this isn’t Wicker Man?).

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Ignore that her father handed her over to them, making her a cheap rehash of Alessa from the first game and film. As a matter of fact, why don’t we make all the films major female characters literally the same person to match their one-note dialogue? Angela and Laura in the film are really just aspects of Mary. Except for Maria, Maria is an evil seductress generated by the town to try and slow James down.

In a shockingly mean-spirited sequence, James commands Pyramid Head like a Jojo’s Bizarre Adventure stand to violently impale Maria so he can finally find out what happened to his wife. It’s shot in a way that suggests this is a necessary evil, if it is at all evil in the eyes of the film. The fact that a symbol of sexual violence and the embodiment of James’ cruelty takes center stage for this act is egregious. What’s more egregious is that it isn’t framed with any sort of horror or fear in mind. It’s a damning choice for whatever notions of righteousness the film toys with, a damning choice indeed to make the hands of Silent Hill’s unknowable evil an RPG summon for the spouse-killer.

If You Can Believe It, Return to Silent Hill Does Get Worse Somehow

And in the most insulting iteration of the story changing, James is able to remember what he did, with some caveats: Mary fully consented to and asked her husband to kill her. It’s framed in a way that’s almost romantic, and certainly heroic. The dirty, raggedy pillow he used in the game is replaced with a wet cloth he used to tenderly wipe the blood from her nose; the murder weapon turns out to quite literally be a symbol of how much he cares, and at this point I was starting to wonder if I was being intentionally messed with. Instead of a darkened musty room filled with the sounds of ragged breathing, light and music fill the air as he relinquishes her soul to the unknown.

Remembering the truth, James here takes the films equivalent of the “Water” ending, driving into the lake and killing himself to be reunited with his wife. When he dies, he returns to the very first moment he meets Mary. James prevents them from ever going back to Silent Hill in the first place, thus nullifying the events of the film in what I can only assume is an effort to make the audience feel like they really wasted the entire hour and forty-some minutes that just passed them by. You’re never getting that time back by the way.

Return to Silent Hill’s Revisionist Ending

Return to Silent Hill is, accidentally or otherwise, a cinematic tulpa for the concept of justified uxoricide. It’s downright weird revisionist nonsense that even those who have no experience with Silent Hill 2 will recognize as a gauche and generally offensive attempt to make its main character blameless. So sayeth Return: he’s a guy who stumbled into a situation he just had to kill his way out of. It’s simplified, mean drivel wearing the mask of a game much better than itself. And worst of all, it manages to somehow stretch itself to nearly two hours as it rushes to its astoundingly incompetent end.

Forget Abstract Daddy, that’s the real horror.

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‘Lake Mungo’ Review: Still the Greatest Ghost Film of All Time

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In the realm of David Lynch films that weren’t made by David Lynch, Lake Mungo is the preeminent. Now, I’m not saying it’s “Lynchian” in the modern internet vernacular (see: a lazy, anti-intellectual label people slap onto anything with strange visuals and uncanny characters). I’m saying that Joel Anderson’s 2008 feature film gets to the core of what makes Lynch’s stories, and the philosophy of Lynch’s mysteries, so incredibly compelling.

The existential grip of mystery, the hold confusion has over us, is at the heart of Lake Mungo. An all-time great horror drama, it awaits all those who haven’t seen it with a story of finding paradoxical peace in the unexplainable and immense suffering in those aspects of life that we can understand.

Lake Mungo: A Mockumentary About Death and Life

Following the tragic death by drowning of their daughter Alice, the Palmer family is in ruins. The already cracked foundation her parents June and Russell stood on has turned to dust. Their relationship with their son Matthew is barely better. But after mysterious bruises manifest on Matthew’s body in the night, the family begins to wonder if Alice’s spirit is trying to contact them.

Presented as a documentary, the Palmer family films their experience trying to uncover the mystery of Alice’s death, and then the even bigger mystery of her life. As a single thread is pulled by supernatural encounters, soon the whole shocking tapestry of what happened to Alice is unraveled, leaving the Palmer’s to confront the ugly truth.

When the Answer Hurts More Than the Question

It’s hard to discuss this Lake Mungo’s plot any more than the synopsis I just gave without spoiling the fundamental beauty of its narrative. There are a number of different readings you can have of the film, but every single one that I’ve seen tends to agree on one thing: it’s a film about running from the answers you have in search of answers that hurt less.

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The story of the Palmer family is an emotional vampire of a film from start to finish. And that drain is in part due to that subconscious awareness you have as an audience member. You know that no matter what is uncovered, nothing can change what happened to Alice, and the desperate search for something less painful only makes what we know more agonizing. The more clear things become, the more frightening and grotesque the questions they prompt feel. And the muddier the details are, the closer things feel they are to the truth.

A Perfect Melding of Narrative and Medium

There’s a beautiful relationship that Lake Mungo plays in with its found footage framing, a play between the narrative and the medium it’s presented in. There’s an inverse relationship between the clarity of footage and the difficulty of the truth that makes the film so purposeful in its presentation.

As the quality of the found footage deteriorates, things become clearer and feel more real. With the polished footage we get in the documentary, the thicker this air of doubt is in every character and every twist of the plot. There’s tension present in the very way we’re seeing what’s happening, tension baked into the footage. It’s a masterclass in melding narrative and medium, with the two inextricably linked and made stronger by that fusion.

The intricacies of Lake Mungo’s cast and how they react to interview questions, new information, and the most horrifying moments of the film are unrivaled. On a recent rewatch, the realism, the downright verisimilitude of it, was a breath of fresh air. Having sat through hours of unconvincing and clammy dialogue on film this year, I couldn’t have asked for more. The cast of lesser known actors really do stand out as one of the strongest to ever grace a horror film.

The Heartbreaking Spirit of Lake Mungo

In the past I’ve used an analogy to describe David Lynch’s work, but it’s even more appropriate as an analogy for what director Joel Anderson does with Lake Mungo. This movie is the equivalent of being in a forest and seeing a tree root going into the ground. That feeling of becoming suddenly aware that you’re standing on miles and miles of interconnected life. And moreover, becoming aware that you can’t fully see and can’t fully grasp the intricacies of that living, breathing connection.

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Lake Mungo doesn’t just play in visual oddities and torrid secrets. It understands what makes that mystery not just compelling, but truly heartbreaking and horrifying. What Anderson achieves in the film’s 88-minute runtime is the greatest ghost film of all time, and arguably the best found footage film of all time. But beyond that, it’s a mystery that eats at the soul and begs for answers from the audience as much as it does from its characters.

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