Reviews
[REVIEW] The 5 Forms of Terror: ‘Shin Godzilla’ (2016)
What makes this version different, and in my opinion, keen on horror fans, is what I call “Shin Godzilla’s 5 forms of terror,” with the last being slightly controversial. In an unexpected twist, he evolves. The monster Japan is met with is miles away from the monster we see at the end of the film. Through my American horror-obsessed eyes, I see monster perfection fueled by body horror and Lovecraftian influences told in true agony.
Let’s face it. One of the world’s most loved monsters has experienced a softening. From decades of kid-friendly adaptations, and a handful of eye-roll inducing American remakes, Godzilla has grown into different forms that stray from the original echo of 1954 that Ishiro Honda used as a coping mechanism to illustrate the historical tragedy of the atomic bombing of Hiroshima and Nagasaki in a way that audiences could digest.
A Return to Form for Godzilla
Six decades after Godzilla first began his reign of terror, directors Hideaki Anno and Shinji Higuchi brought the original mission back with 2016’s Shin Godzilla– my personal favorite. The film was intended to echo Godzilla’s original conception, using the Fukushima Daiichi nuclear power plant disaster and the Tōhoku earthquake and tsunami from 2011 as direct references. The film performed decently with Japanese audiences, but received mixed reviews from western audiences, as it never stuck. From my own personal findings, many of the positive reviews of Shin Godzilla in the United States come from heavy horror fans. That’s not a coincidence- this rendition of the classic Godzilla story is bleaker than it has ever been before.
The story we follow is the basic kaiju monster blueprint. The Japanese coast guard investigates strange happenings off of Tokyo Bay. Authorities must come to terms with the fact that the danger is caused by a living creature after civilians capture viral footage of the entity to share online. From then, the authorities work to research the creature, and scramble to find a way to adapt.
Shin Godzilla’s 5 Forms of Terror
What makes this version different, and in my opinion, keen on horror fans, is what I call “Shin Godzilla’s 5 forms of terror,” with the last being slightly controversial. In an unexpected twist, he evolves. The monster Japan is met with is miles away from the monster we see at the end of the film. Through my American horror-obsessed eyes, I see monster perfection fueled by body horror and Lovecraftian influences told in true agony.
The Haunting Eyes of Shin Godzilla
Something I have to call attention to is the eyes. Godzilla, throughout his many metamorphoses, has eyes that lack any sense of consciousness- let alone humanity. They are the only features that remain unchanged throughout its multiple evolutions. Through the eyes viewers can feel how unfortunate this catastrophe is for all parties involved, maybe even for the monster himself. The changes this creature goes through seem so painful that the audience can imagine the collateral damage that it must cause in order to cope, seconds before we’re visually exposed to it. Imagine if a tarantula were unable to molt out of its skin- I’m no expert, but I imagine being trapped in a vessel you are quickly outgrowing would be extremely uncomfortable, suffocating, and life-threatening.
Godzilla’s Second Form: A Struggling Aquatic Monster
In the exposition of this film, we first see the monster in his official second form. It can be described as a relatively small aquatic tadpole-type creature. It wriggles on its stomach, has no arms, and is pale in color. It looks to have raw gills that can be seen secreting blood or pus. It’s clear through the design and motion that this form of Godzilla struggles to survive during the transfer from sea to land.
Godzilla’s Third Form: Adapting to Land
The third form becomes much more familiar to the traditional designs of the monster. Godzilla becomes bipedal, and his elongated neck shows that his gills have closed up. His skin darkens from a pale yellow to a soft reddish-pink like a scab to combat the loss of fluid from the previous form. Although the monster is clearly beginning to adjust to land, its rapid weight gain causes it to struggle to walk and overheat.
Godzilla’s Fourth Form: A Nuclear Powerhouse
The fourth evolution is absolutely solid. The skin emulates the texture of slightly cooled lava; a very hard crust that limits mobility, with spots of red leaking through the joints that are still able to move. The monster can now self regulate its temperature, the tail has grown exponentially, and the dorsal spikes are now fully equipped to harness the famous nuclear blast. The eyes are at their most terrifying, providing no expression- only instinct.
This is the evolution that is seemingly defeated by humanity. After discovering that the kaiju’s blood acts as a coolant, Godzilla is conquered with a coagulating agent in order to freeze his mobility, and hopefully his evolutions too. The mission is successful, and luckily the half-life of the attack is a short one, so Japan is able to begin the healing and rebuilding process.
A Final Evolution That Serves Horror
Fortunately for the fans, right before the credits roll, we are given a taste of one last evolution while the monster lays dormant. A slow pan to the tip of Godzilla’s tail reveals humanoid creatures spawning from the appendage and reaching out in agony in true Lovecraftian fashion. The fandom has named them “manzillas”, and seem to be Godzilla’s direct response to humans posing the ultimate threat to his safety. Could humanoid kaiju monsters be the defense that puts humanity six feet under?
The purists in the fandom rejected the Lovecraftian influences of the 5th form, stating that it is “not very Godzilla-like” and proposed concerns that these humanoid kaiju would replace Godzilla in the fight for survival moving forward. It’s an argument not worth digging into, as Toho has confirmed Shin Godzilla will not be granted a continuation, but the horror fans will remember…
I’m just a horror girl who loves monsters, but I have to credit the dedicated fans who live in the Godzilla fandom. There are tons of essays, videos, and theories out there on the internet to explain any fandom phenomenon in full detail.
Check out this fan animation of Shin Godzilla’s size comparisons.
Reviews
‘Them That Follow’ Review: A Bleak and Brilliant Thriller
From Blood Shine to now, I’ve really been eating my words with my “don’t like cult horror” attitude. Maybe all I needed was a gigantic break from the hundreds of cult-based horror films that were being churned out. Or, maybe the subgenre just needed some space to find its footing? Anyway, imagine the shock on my face when I was researching snake-based horror films and came across Them That Follow, starring Walton Goggins, Olivia Coleman, Kaitlyn Dever, and *checks notes* Jim Gaffigan!
Lemuel (Walton Goggins) is the pastor of a snake-fearing religious group, tucked away deep in the Appalachian mountains. His daughter, Mara (Alice Englert), is set to marry Garret (Lewis Pullman), a man she seemingly has no interest in. As their young love comes into question, Johnny Law starts breathing down their necks. With her best friend Dilly (Kaitlyn Dever) on her side, Mara questions everything she’s known about her life thus far. Will she go forward and marry a man she may not even love? Or, will her former fling, Auggie (Thomas Mann), win her affection and get her to leave this awful life behind?
A Slow-Burn With Style
Writer/directors Brittany Poulton and Dan Madison Savage bring a wholly unique feature to the table with Them That Follow. At first, the film’s meandering and lackluster pace is grating. WHEN will something happen? WHAT will move this story forward? Slowly but surely, Poulton and Savage’s story serpentines its way into nihilistic horror. If you have zero control over your life, what kind of life is it? Them That Follow is a harrowing, albeit slow, exploration of grief in a way that “elevated horror” typically fails at doing. Rather than forcing audiences into its grief, Poulton and Savage craft an excellent story around it.
Them That Follow explores not just grief, but groupthink. In a world where deeply religious political parties storm pizza restaurants with automatic weapons and kill in the name of their god, this film acts as a harsh mirror. YOU may not be aware that groups like this exist…they do. One of my favorite articles is written by someone who embedded himself in a Q-adjacent cult as he chronicled just how broken some of these groups are. (I wish I could remember the title/author, sorry!) Them That Follow does an incredible job at visualizing some of the things I read in that article. Those who believe Lemuel see nothing wrong with letting one of their friends get bitten by a venomous snake and slowly drift into a quiet death in the name of their god.
Outstanding Performances and a Surprising Cast
What really excited me about Them That Follow is how wonderfully miserable the cast is. Never have I seen people portray misery as entertainingly as this cast. Walton Goggins embodies his violent optimism in a way I haven’t seen him do before (though I haven’t seen Justified). Olivia Coleman is brilliant as always. But it’s everyman comedian Jim Gaffigan who really caught my eye. His performance is subtle and refined, something I didn’t think he could pull off. And if you ever thought you would see the day where Jim Gaffigan and Olivia Coleman play husband and wife on screen, you’re lying.
It’s not until the final act that the film goes from stagnant (positively) forwardness to amped up energy. I was concerned Them That Follow wouldn’t nail an interesting stinger, but Poulton and Savage wrapped a bloody brilliant bow on the end of this gift. I did wish they had gone in a different, less realistic angle to the film’s ending; something more grotesque. But I can’t fault them for leaving the film grounded in a reality that is justified and believable. Not all films like this have to end with a supernatural, Lovecraftian twist. And for that, I tip my ten-gallon hat to them.
Why Them That Follow Deserves More Attention
Them That Follow was an incredible surprise, and a wonderful change of pace for what cult-based horror films typically are. With a stacked cast, brilliant writing, and stunning performances, I’m shocked more people haven’t stumbled across this film. It utilizes its snake-based horror well and doesn’t vilify those slithery sneaks in a way many snake-based horror films do. At the very least, watch this film to see what it would be like if Olivia Coleman and Jim Gaffigan were married.
Reviews
‘Five Nights at Freddy’s 2’ Review: Fanservice Wrapped in Mess
I have no illusions that Five Nights at Freddy’s 2 entertained me due in no small part to personal bias. There was genuine enjoyment to be had for how silly and fun it was and enjoy it I did. I, of all people, am not immune to nostalgia. But there’s no mincing words: the second outing at the cinemas for creator Scott Cawthon’s behemoth horror franchise is, in no uncertain terms, a movie of mixed to low quality. It’s kind of bad. And that’s okay.
Its effects are simultaneously better and worse, its dialogue ranges from alright to atrocious, and its performances are all over the place. The premise it runs with, remixing the second game with its shiny new Toy versions of the Fazbear Entertainment gang, is a fun time fueled by fan service and busting at the seams to try and accommodate it all to an under two-hour runtime. But it’s messier than the backrooms of the pizzerias it takes place in.
A Remix of Five Nights at Freddy’s 2 (And Others), Heavy on Fanservice
This time, the primary antagonist puppeteering a cast of aggressive animatronics is literally a puppet; the Marionette, a scorned victim of the previous film’s antagonist William Afton. Slain and bound to the very first restaurant Afton started, a group of ghost hunters unleash its evil when a recording of their show goes horribly wrong. It’s up to Mike (Josh Hutcherson) and Vanessa (Elizabeth Lail) to try and seal it away again, or risk their lives being torn apart by the supernatural once more.
For the game fans this film was crafted for, it will satiate any lore craving they might have. Well, at least until the third film, when Mike will combat oxygen deprivation that causes him to hallucinate phantom animatronics (no, that sentence is not a joke, that actually happens). There are tidbits of foreshadowing for sequels, confirmations of theories, retcons, and somewhat amusing cameos. For everyone else, you’ll get a good laugh and the occasional scare, but you will have a plethora of questions.
The Screenplay Has Been Springlocked
The script for this sequel is riddled with oddities, nothing characters, and genre cliches that are in a quantum state of “good because it’s hilarious” and “bad because it’s genuinely bad” depending on who is delivering them. The story isn’t always predictable just because of the adaptation factor it relishes in, but its dialogue is undeniably silly and hamstrings what could otherwise be good performances with a need to rush along lore and forced character development.
Hutcherson’s go around as Mike this time is phoned in, and it doesn’t help that he wasn’t given anything to work with other than being a stereotypical single father figure to his kid sister. It’s not all bleak; Lail does actually deliver the film’s best bits in a genuinely frightening dream sequence delving into Vanessa’s backstory. She also gets a few fun final girl moments, but hasn’t reached the level of iconic that would garner calling her a scream queen; we’ll see if that changes in 3 given the radical shift in character she goes through here.
Great Villains Hamstrung by an Imperfect Script (And Effects)
Piper Rubio is once again fit to her role as Abby, though the character she’s playing is oddly one note for a child who is psychic friends with the ghosts of dead kids. The brief voice lines for the animatronics by guest stars garner little in the way of memorability, but long-time Freddy voice actor Kellen Goff does manage to make a solid impact with the one or two lines he receives.
While we’re on the topic of those new fiendish animatronics, they are much better than anticipated. Their practical puppetry bases and how they’re composited with the CGI isn’t bad at all, with game designs translating well and moving nicely. The Marionette’s myriad forms, however, do feel exceptionally goofy despite the terrifying concept of a slithering octopoid puppet ghost with no concrete skeleton. They’re the lowlight of the film’s effects, but it’s kind of endearing how silly they look.
The biggest victim of the film, however, is Freddy Carter. He plays the creep factor of his character up to a thousand in a way that absolutely would work with better writing and a darker tone. But he’s shackled by the lore implications of being a character people have been waiting for, in a way that feels more offensive to the story than the constant easter eggs. Every word that leaves his mouth feels comically bad, laden with exposition or just outright limp and cold linework.
We Underused Matthew Lillard Again (And Skeet Ulrich This Time Too)
Which is a shame, because our minor villain does get to have fun. Matthew Lillard’s brief screen chewing time in the sun as William Afton once more is delightful, playing a deranged killer in a yellow bunny costume with all the glee that visual would indicate.
Skeet Ulrich as fan favorite character Henry Emily, however, doesn’t get nearly enough time to shine. Despite being a perfect casting for the role and delivering a convincing turn as a grieving father, he’s relegated to just delivering a plot device that gets 30 seconds of screentime. Here’s to hoping the next film reunites the Scream alums, allowing the long-time rivals of the game to finally cross paths.
Can Five Nights at Freddy’s 2 Be More Than Fan Service?
I suppose the constant reiteration of that last point is important to address: the current train of thought is that hopefully, eventually, the kinks will be worked out as far as the Five Nights at Freddy’s films go. Though I’m not holding my breath.
There are no reservations that this is, first and foremost gateway horror for younger audiences, with a nostalgia barbed fishhook to sink into in older fans as well. My humble prediction is that almost all of these films will remain roughly the same level of quality (middling to poor), the same level of frightening (more than you’d think and much less than you’d hope), and the same level of entertaining for the segments of the population it hits for (a fairly fun time).
And maybe that’s enough. To simply be entertaining gateway horror is fine, I don’t think there’s a screaming necessity for these to be masterpieces. This movie is kind of bad, and that’s okay if all you need is some fleeting entertainment or to see your favorite game adapted to film. But films with this much franchise potential should be treated as all others. They can be strong horror films with great iconography rather than features beholden entirely to that iconography.
Five Nights at Freddy’s 2 fails to wow in any particular department other than being “for the fans” and much of its unintentional humor. Still, there’s a glimmer of hope here in its silvery eyes that this can all be something more down the line.


